Hi,
I had a good set of tests, hi stat teams and lower in AI v AI/Pro/Play all.
Fantastic mate. This seems to capitalise on what the game play was like pre patch (minus patch files) and then boosted that with varied passing using wings real well too, personal little tricks and moments on the ball, no silly attack all the way nonsense, overall it looks and acts really impressive mate.
Thank you, Fifamonkey2012, I'm glad someone gave comprehensive feedback. Are you using the moddingway one? Did you see greater individuality, especially concerning the midfielders?
Was watching England V France and Welbeck did some step overs near the box but was 2 man marked so he passed back to wing, other player did a similar move and then passed up to welbeck .. then welbeck performed a smart fake to the left and popped a cross off .. no goal came from it but man it looked sweet I saved replay
Haha, yep, I did add some flair to a few players, but when you play against the AI, there's less of that flair.
Lots of little things like that, also back passing isn't stupid either. Notice forwards will cave and pack pass to even a defender at times, also some nice swaps to other wing crosses if it gets busy bit not to many, just right.
With sliders etc i am getting 20 mins games with no goals for 20 mins, even only scores in second half plus more.
Things I spotted that might help:
When it comes to crosses it seems it back to the short pass alternative, although becuase nearest man may get marked he may pass back, the corner taker then seems to want to skill his way out of dodge but its so close to corner more often than not he will knock his own ball out or fumble it.
So I was wondering how corners can be balanced so short pass alternatives are less than a standard normal corner cross in.
Hmm, same problem as last year with the corner takers. I had a nice balance while testing, 40% short to 60% long, so what teams did this?
On lower teams 3 start or so I noticed just a few times than mid players who saw me make a run without calling for the ball (Be a pro) would pass with a light touch so it rolled about a foot or so in front only to give it away, where it should have been through ball or heavier pass. My sliders have lowered pass speed but no much to do with one touch and have been fine. This stuck out with this mod, it may be just lower teams on very rare occasions, but thought Id mention it.
Weird, although I haven't tried VP or lower league teams. Will see what I can do later. Most likely something in the rna.ini
The only other thing is probably EA's and that more fouls/cards & starting to see fatigue and low energy in a game since the get go fatigue doesn't lower well at all right through a game, also im ramping up injury frequency to
80 on sliders and still not seeing too many injuries "jeff" doesn't get much chatter lately
Next update will add a few more fouls and lower stamina, so don't worry.
Anyway, there are my feedbacks for now.