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[MOD] Gameplayzer '14

xPr0metheus

Reserve Team
Hey just one point to the gameplay I recognized after few minutes of playing (will give a deeper feedback later:) the ball hops too much on passing. I think this is because you lowered passing speed right? or was it passing failure quote? Whatever, it hops too extremely, passes (espacially passes in the free room with Y) should be much flatter.

Is this version now already based on demo gameplay? As I said, I will test it more later. However, feels much better than other gp mods and better than normal fifa. But also have the crossing bug.
 

dalb2k

Youth Team
fifaCCitiu.com;3565320 said:
i'll gameplayze the updated db of root4rulez as soon as possible. I'll put the link in his thread though

hey fifaccitiu, root4rulez is also just using the standard db of october 4th.
there are no transfers in this db, because fifa saves them all in the squadfiles. Only the 2.db from ariel´s moddingway mod, has really all actual transfers in it.
Obviously he exctracted somehow (internal master 12?) the squadfiles and put all the changes manual in his db.

Unfortunetaly i couldn´t edit this db without gettings crashes in career mode, after one season. Will try it again with CM14, as soon as it is released.

Regarding your gameplay, i will give you feedback asap.
I see you planning to release career files too?
 

Waldo1639

Senior Squad
Crossing is only major problem in this gameplay I noticed so far. You can't control it. It either goes out or back to center when crossing. Fluidity is now back, which is huge bonus. I also like positioning and defending. There are more long shoots attempts and AI is tighter, cover better and more aggressive, but number of fouls is not big. AI attempt to slide and receive lost ball, more dribblings and I haven't noticed headless AI turning around the ball, etc. Your mod is first I tried since I got the Full version so I can't compare it to the others. "Crossing Bug" is only thing that badly affects the gameplay. I played with my custom sliders.

Citiu, great job for bringing "Demo feel", it's fantastic!
 

dalb2k

Youth Team
Waldo1639;3565492 said:
Crossing is only major problem in this gameplay I noticed so far. You can't control it. It either goes out or back to center when crossing. Fluidity is now back, which is huge bonus. I also like positioning and defending. There are more long shoots attempts and AI is tighter, cover better and more aggressive, but number of fouls is not big. AI attempt to slide and receive lost ball, more dribblings and I haven't noticed headless AI turning around the ball, etc. Your mod is first I tried since I got the Full version so I can't compare it to the others. "Crossing Bug" is only thing that badly affects the gameplay. I played with my custom sliders.

Citiu, great job for bringing "Demo feel", it's fantastic!

I can fully agree with Waldo.
Great gameplay and really brings demogameplay back !

Even though cpu is more aggressive i really couldn´t see more fouls happenning. Except maybe of a little bit more fouls in the penalty box.

Crossing is a problem and the same happens with finesse shots.

The values of some players are strange. Found players in db with values of 100 for agility or volleys. The overall for some players went really down a lot, while for others not. For example Ribery is still 90, while Shaqiri is 77 instead of 80. Alaba is 76 instead of 81. Found a lot of defenders with high attacking workrate and low defensive workrate.

Keep on your great work !
 

Fifamonkey2012

Reserve Team
So can theses attrib files exclude crossing then I wonder, are you able to edit those out and re package? Or is it a one shot deal and non escapable?
 

fifaCCitiu.com

Senior Squad
Waldo1639;3565345 said:
:D Yea, never thought about that. Now it works, thanks. And I have first "bug" I noticed to report. When you go for Early Cross (LB + B in my case) or Cross, ball goes wild, out.

delete the gameplayattribdb.big from Game\data\attribdbgameplay and regen. The cross should work now.
 

fifaCCitiu.com

Senior Squad
Now that the gameplayzer is nearly completed, i'm working on career files and on a surprise.
About the career files, players quotation is near as possible to the quotation of transfermarkt.com, redone the way on how home & away teams working and setted some little edits on scouting and transfers
 

xPr0metheus

Reserve Team
I have two questions:

First is it possible to remove the high amount of header goals that are back with you mod
and Second is it possible to somehow stay with default formations, cause I don't like the way players sort themselves on the pitch right now.

And for some general feedback: Hard to play (I play on legend) very fluent gameplay but I miss long shots, fouls and long high passes.
 

dalb2k

Youth Team
fifaCCitiu.com;3565667 said:
Now that the gameplayzer is nearly completed, i'm working on career files and on a surprise.
About the career files, players quotation is near as possible to the quotation of transfermarkt.com, redone the way on how home & away teams working and setted some little edits on scouting and transfers

This sounds just great. Im a fan of transfermarkt.com, so if you really can manage this, it would be awesome.

I also like surprises ;)
Cant await your final release. :bow:
 

fifaCCitiu.com

Senior Squad
xPr0metheus;3565674 said:
I have two questions:

First is it possible to remove the high amount of header goals that are back with you mod
and Second is it possible to somehow stay with default formations, cause I don't like the way players sort themselves on the pitch right now.

And for some general feedback: Hard to play (I play on legend) very fluent gameplay but I miss long shots, fouls and long high passes.

It is part of gameplayattrib... wonder if someone could decode it well. The only thing i can do is lo lower heading accuracy, but it will lower overall for defender and forwards.
What you dislike about formations?
 

xPr0metheus

Reserve Team
fifaCCitiu.com;3565689 said:
It is part of gameplayattrib... wonder if someone could decode it well. The only thing i can do is lo lower heading accuracy, but it will lower overall for defender and forwards.
What you dislike about formations?

This is just a personal preference: I like it more when you for example have 4-4-2 that you clearly see the two 4 lines (espacially when opponent has the ball) Seems for me as if there are not these clear and straight positioning with your mod.

Also I don't like how formations look like in team management, but that's something unchangeable because there is exactly shown how they are positioned on the pitch.
 

Sieniek

Club Supporter
Hi guys, I have a problem with it. My status bar never went to 100% and I have error log file:

Traceback (most recent call last):
File "gameplyzer43.14.pyw", line 137, in saveDB
File "gameplyzer43.14.pyw", line 166, in mains
File "gameplyzer43.14.pyw", line 1498, in applylocalization
File "locale.pyc", line 310, in atof
UnicodeDecodeError: 'ascii' codec can't decode byte 0xa0 in position 0: ordinal not in range(128)

Can anyone help me? I really miss a demo gameplay.
 

ed92

Club Supporter
Sieniek;3565770 said:
Hi guys, I have a problem with it. My status bar never went to 100% and I have error log file:

Traceback (most recent call last):
File "gameplyzer43.14.pyw", line 137, in saveDB
File "gameplyzer43.14.pyw", line 166, in mains
File "gameplyzer43.14.pyw", line 1498, in applylocalization
File "locale.pyc", line 310, in atof
UnicodeDecodeError: 'ascii' codec can't decode byte 0xa0 in position 0: ordinal not in range(128)

Can anyone help me? I really miss a demo gameplay.


I had the same worries and Fifaccitiu explained above.
Before running the tool, go to configuration panel, change the language in Italian for installation.
-launch the tool
db-selected (eg fifa_ng_db)
-at the time of the backup named fifa_na_db.db
-at the end, do not forget the famous manually.
 

Sieniek

Club Supporter
ed92;3565823 said:
I had the same worries and Fifaccitiu explained above.
Before running the tool, go to configuration panel, change the language in Italian for installation.
-launch the tool
db-selected (eg fifa_ng_db)
-at the time of the backup named fifa_na_db.db
-at the end, do not forget the famous manually.

Thanks man !! Everything is working now ! Gameplay is amazing
 

xNAPx

Club Supporter
in your db already gameplayzed archive there is a folder called attribdb2 why is it not called just attribdb like fidel's patch? Is it a mistake and i have to rename it or the file into the folder works the same?
 

fifaCCitiu.com

Senior Squad
xNAPx;3566131 said:
in your db already gameplayzed archive there is a folder called attribdb2 why is it not called just attribdb like fidel's patch? Is it a mistake and i have to rename it or the file into the folder works the same?
Becuase in game archive the folder is called attribdb2. So it is read by regenerator. Check your data0.big.
The attribdb of fidel is rendering attribdb that not influence gameplay and it is in data7.big and contain the attribdb.vlt and attribdb.opt
 


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