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New Editor for Fifa RTWC 98

dload87

Club Supporter
Hi, thanks for your feedback. I've uploaded a new version of the script with a possible fix, if that doesn't work either could you please post the whole error message (from 'Traceback' onwards, including the code line)? Cheers!
It's working now, thanks! Looks promising, as soon as I can I'll try it. Great work!
 

ma-akad

Club Supporter
Hi everybody, just to let you know that i've updated the editor, which is now able to load jersey files (fsh) including the sleeves (unlike Fed98).
 

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Last edited:

ma-akad

Club Supporter
Hi again! I've updated the editor again and the new major breakthrough is that it is now possible to add new teams to the database and resize the leagues to accommodate them! The problem with resizing leagues is that the resized ones are unplayable in League mode, but one can still use all teams for friendlies etc.
 

Skoczek

Fan Favourite
if you're on windows, use command prompt; on mac/linux, use the terminal
move to the folder where the script is and type:
Code:
python fifa98edit.py
if you have more than one version of python installed, type
Code:
python3 fifa98edit.py
if the scripts fails to load, paste here the error message. it might be because you need to install the required libraries
these are:

  • numpy
  • pillow
  • colorsys
  • colorama
  • pandas
  • unidecode

to install them, type:
Code:
pip install numpy
(and replace numpy with the name of each library)
if you have more than one version of python installed, use
Code:
pip3
instead of
Code:
pip
Hey, I have to inform you, that I succeded! Thank you so much.
I hope maybe on it's base we'll be able to extract data of other games that use .dbi file format (up to 2003)
1644161541617.png
 

ma-akad

Club Supporter
Hey, I have to inform you, that I succeded! Thank you so much.
I hope maybe on it's base we'll be able to extract data of other games that use .dbi file format (up to 2003)
View attachment 86691
fantastic!! I've just realized that now that I added the ability to extract info on each league, there was a bug with the player lists of national teams (which ended up being empty). If you found the same bug, I've uploaded a fix.
 

Santa Claus

Club Supporter
I've followed the steps indicated above (install python - I've tried 3.8, 3.9 and 3.10 - and all the libraries requested, except colorsys for which python gives me an error message) but I'm encountering a problem with function 14. It doesn't allow me to export the DB to a JSON file because a new window called "tk" pops out and nothing more happens. No JSON file, no further message from the main menu (which stays open and allows me to choose other functions, though). Any help or anyone who has a copy of the JSON file, please?
 

ma-akad

Club Supporter
I've followed the steps indicated above (install python - I've tried 3.8, 3.9 and 3.10 - and all the libraries requested, except colorsys for which python gives me an error message) but I'm encountering a problem with function 14. It doesn't allow me to export the DB to a JSON file because a new window called "tk" pops out and nothing more happens. No JSON file, no further message from the main menu (which stays open and allows me to choose other functions, though). Any help or anyone who has a copy of the JSON file, please?
Hi there, check out the new version (pip install --upgrade fifa98edit, or pip3 etc if you also have Python 2 on your machine), I fixed the issue with the export window (now you can just type in the destination folder).

The new version also has a few major breakthrough changes:

  • It is now possible to edit TMMNG.DB (the file produced by Team Management in the game). This means that custom tactics and lineups can be created/edited in the editor and takers may be specified for each set piece. I'm still trying to decipher the binary defining the exact position of players in the pitch.
  • It is now possible to add national teams to the database. In order to do this, new flag graphics should be added to the game, though. The EA files are compressed and reading/writing them requires an old DOS programme that can be downloaded from here: https://github.com/MicaelJarniac/RefPack-Tool/tree/master/bin. Players can also be assigned to new nations and be available to be called into new national teams.
  • It is now possible to use club teams as national teams in order to create tournaments etc. Again, this requires that flags should be added.
 

dload87

Club Supporter
Hi there, check out the new version (pip install --upgrade fifa98edit, or pip3 etc if you also have Python 2 on your machine), I fixed the issue with the export window (now you can just type in the destination folder).

The new version also has a few major breakthrough changes:

  • It is now possible to edit TMMNG.DB (the file produced by Team Management in the game). This means that custom tactics and lineups can be created/edited in the editor and takers may be specified for each set piece. I'm still trying to decipher the binary defining the exact position of players in the pitch.
  • It is now possible to add national teams to the database. In order to do this, new flag graphics should be added to the game, though. The EA files are compressed and reading/writing them requires an old DOS programme that can be downloaded from here: https://github.com/MicaelJarniac/RefPack-Tool/tree/master/bin. Players can also be assigned to new nations and be available to be called into new national teams.
  • It is now possible to use club teams as national teams in order to create tournaments etc. Again, this requires that flags should be added.
Sounds great @ma-akad ! I'm not currently making mods for the game, but I hope to do so in the near future.. It's a great tool, the "Add national teams" feature is huge!

I have a question, that it's not about editing... Maybe programming? So, when you play, the player's number is displayed above the player (Enabled in the 'Options" menu) Is there a way to display the name of the player, instead of the number? Sorry if it's out of context!
 

ma-akad

Club Supporter
Sounds great @ma-akad ! I'm not currently making mods for the game, but I hope to do so in the near future.. It's a great tool, the "Add national teams" feature is huge!

I have a question, that it's not about editing... Maybe programming? So, when you play, the player's number is displayed above the player (Enabled in the 'Options" menu) Is there a way to display the name of the player, instead of the number? Sorry if it's out of context!
Thanks!! One can either swap national teams for existing ones or add them to groups, in which case they are not playable in the WC qualification rounds but can be used in the actual world cup itself.

I wish I knew how to edit the game itself... it's beyond my ability..!
 

Brachocolat

Club Supporter
Good bro.please go ahead.could you still make new editor for FIFA 99 FIFA 2000 EURO 2000 FIFA 2001 FIFA 2002 WORLD CUP 98、2002、FIFA 2003?
 

faruk1064

Club Supporter
@ma-akad thank you for the new editor and extracted database!
I don't know anything about python but i have a question? Can we apply the same process to fifa 2000 or 2001 database?
For now, its impossible to see player ids from those games and i want to make a complete list of ID's used. Thus, i need the database extracted. Fed 2000 or 2001 doesnt show unique ID's.

Any info on how to extract full database would be great! thanks in advance
 

Brachocolat

Club Supporter
@ma-akad thank you for the new editor and extracted database!
I don't know anything about python but i have a question? Can we apply the same process to fifa 2000 or 2001 database?
For now, its impossible to see player ids from those games and i want to make a complete list of ID's used. Thus, i need the database extracted. Fed 2000 or 2001 doesnt show unique ID's.

Any info on how to extract full database would be great! thanks in advance
Totally agree with you.I'm also glad to see FIFA 2000、2001,UEFA EURO 2000 teams and players id.Great advice.
 

ma-akad

Club Supporter
Hi everybody, just to announce a new update (pip install --upgrade fifa98edit).
It is now possible:
1) to use at least one of the extra face styles from World Cup 98 (just copy INGAME/PLAYER/TEXTURES/HHIG_90.FSH from WC98 into FIFA RTWC 98/ingame/PLAYER/TEXTURES/COMMON and rename it to HIHEAD.FSH and do the same with HMED_90.FSH > MEDHEAD.FSH)
2) most importantly, to edit the position of players in the same way as in Team Management
3) to use the RefPack compression/decompression tools in non-Windows systems by loading the editor in a Wine shell
 

FormerlyWaris

Club Supporter
Hello ma-akad,

Thank you very much for making this editor. Unfortunately I can't get it installed.
I have multiple Python versions, the most recent being Python 3.10. When I try to install your editor, I get an error message saying that Pillow version 7.2 isn't supported by Python 3.10. However, when I try to upgrade Pillow manually and then try to install fifa98edit, the installation process tries to install the old version of Pillow all over again, and I get the same error.

I have tried downloading Python 3.5 because the Pillow website says that's the most recent version that supports Pillow 7.2, but when I try to install fifa98edit there, I get a different error saying "Could not find a version that satisfies the requirements".
 

ermandadana

Club Supporter
Hello everybody! If any retro-gamer is interested, I've written a free and open-source editor for the Fifa 98 database in Python for a hobby: Showbox jiofi.local.html tplinklogin

The editor is a little more powerful than the excellent FEd98, which we all used back in the day. One can have rosters of up to 20 players for club teams (with the whole roster showing up as available in the game and not only 5 substitutes in addition to the starting eleven), select the default tactics, strategy, and lineup of clubs, and edit the hidden skill values that are not displayed in the in-game player editor.

It is also possible to fully customize the name of leagues without being restricted to the number of characters of the previous name, as in FEd 98.

I hope someone will have fun with this, and any feedback would be much appreciated!
Where can I get the compiled .exe editor for Windows?
I have problems in my Windows 10 home to run the Python file.
 
Last edited:

JEFFHARDY

Club Supporter
Hi there, check out the new version (pip install --upgrade fifa98edit, or pip3 etc if you also have Python 2 on your machine), I fixed the issue with the export window (now you can just type in the destination folder).

The new version also has a few major breakthrough changes:

  • (the file produced by Team Management in the game). This means that custom tactics and lineups can be created/edited in the editor and takers may be specified for each set piece. I'm still trying to decipher the binary defining the exact position of players in the pitch.
  • It is now possible to add national teams to the database. In order to do this, new flag graphics should be added to the game, though. The EA files are compressed and reading/writing them requires an old DOS programme that can be downloaded from here: https://github.com/MicaelJarniac/RefPack-Tool/tree/master/bin. Players can also be assigned to new nations and be available to be called into new national teams.
  • It is now possible to use club teams as national teams in order to create tournaments etc. Again, this requires that flags should be added.
Hello. PC football game editor, Transfermarkt etc. Teams and players from the sites were transferred to the game via the editor. Is it possible to create something like this?
 


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