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Paulv2k4 Gameplay Mod

paulv2k4

Youth Team
obos;3431157 said:
thank @paulv2k4 really enjoy your mods gameplay, one question i had already use your mod but if it update to V2.2 it's must begin new carrer?

You can continue playing the same career as I don't make changes to db.
 

Bendit

Youth Team
Thanks very much for v2.2 Paul. It's fantastic. I love that players no longer always using the weaker foot. It gives a lot more individuality to the players.

The other fixes and tweaks are great too. Well done.
 

SEPAKBOLA

Senior Squad
This is fantastic, Paul. I've combined your patch with FIFACC's DB; and the game is just getting better and better. The clearances are still there, but not as much as before.

My recommended sliders would be from Gonira at OperationSports:

http://www.operationsports.com/foru...86763-realistic-gameplay-10min-legendary.html

Game Settings

Half Length: 10 minutes
Difficulty Level: Legendary
Game Speed: Slow

Controller Settings

Auto Switching: Air Balls
Auto Switching Move Assistance: Low
Passing Power Assistance: Off
Pass Assistance: Manual/Semi (see the "pass error" slider)
Through Pass Assistance: Manual
Shot Assistance: Manual/Semi (see the "shot error" slider)
Cross Assistance: Manual/Semi
Lob Pass Assistance: Manual
Save Assistance: Any
Analog Sprint: On
Defending: Tactical Defending

Gameplay Customisation (User/CPU)

main settings are for manual controls. if a setting is different for semi, it will be specified

Sprint Speed - 44/44
Acceleration - 48/48
Shot Error - 55/55 (raise user shot error to 57 if using semi shooting)
Pass Error - 51/61 (raise user pass error to 58 if using semi passing)
Shot Speed - 50/50
Pass Speed - 50/50
Injury Frequency - 68/77
Injury Severity - 21/21
Goalkeeper Ability - 65/56
Positioning: Marking - 68/68
Positioning: Run Frequency - 39/39
Positioning: Line Height - 51/51
Positioning: Line Length - 45/45
Positioning: Line Width - 47/47
Positioning: Fullback Positioning - 56/56
Power Bar - 57
First Touch - 52/54
 

sayggwp

Club Supporter
Hi, paulv2k4!
Thank you for this amazing patch! (Y)
Actually, I play carrer mode by player with totally SEPAKBOLA's settings (10 min for 1 half and so on...)
How can I make a little fix for gameplay?
I want to AI play more diverce - more friquently shooting from long range, because they almost dont shoot from outside the penalty area (this is the most important thing I want), build attacks a little wide, and contrattack more faster (they often stop it, unfold and play slow passing mode again and again).
Thank you, and sorry for bad language ;)
 

paulv2k4

Youth Team
sayggwp;3449063 said:
Hi, paulv2k4!
Thank you for this amazing patch! (Y)
Actually, I play carrer mode by player with totally SEPAKBOLA's settings (10 min for 1 half and so on...)
How can I make a little fix for gameplay?
I want to AI play more diverce - more friquently shooting from long range, because they almost dont shoot from outside the penalty area (this is the most important thing I want), build attacks a little wide, and contrattack more faster (they often stop it, unfold and play slow passing mode again and again).
Thank you, and sorry for bad language ;)

No problem my friend.

I want to AI play more diverce - more friquently shooting from long range, because they almost dont shoot from outside the penalty area (this is the most important thing I want)

1) Search for
LONG_SHOTS
and change this setting until you see a difference.
2) Search for
SKILLS_LONG_SHOTS
and change this setting until you see a difference.

build attacks a little wide
1) Search for
Code:
SKILLS_CROSSING
and adjust this setting as the improvement of crossing stat will make a player want to play it to the crossing winger.


and contrattack more faster (they often stop it, unfold and play slow passing mode again and again).

1)Take a look at
COUNTER_ATTACK_CHECK_DELAY = 100000000
COUNTER_ATTACK_OTHER_CHECK_DELAY = 100000000
COUNTER_ATTACK_CHECK_NUM = 1
COUNTER_ATTACK_YARDS_FROM_BALL = 1
COUNTER_ATTACK_PITCHZONE_PERCENT = 1
COUNTER_ATTACK_TURNOVER_PITCHZONE_PERCENT = 100
COUNTER_ATTACK_ATTACKING_DIFF = 50

These values I am not entirely sure on but you change these and see what happens.

2) Remove or adjust
BUSBUILDUPSPEED
and
CCPASSING
 

paulv2k4

Youth Team
Update 2.3 on first post

Change Log
• Slower build up play
• Removal of increase in AI Cheating in Career Mode
• Slight increase in ball control for all players
 

bangus

Starting XI
B9Goal;3457507 said:
Can't extract your file. Check your SkyDrive.
Yes, the file downloads but won't open properly. The product file is blank. Tried versions 2.2 and 2.3, same thing with both.
 

paulv2k4

Youth Team
Oh sorry guys something must of synced incorrectly.I will try and fix this if I get a chance later or tomorrow. At work atm.
 

beta990

Reserve Team
paulv2k4;3458104 said:
Oh sorry guys something must of synced incorrectly.I will try and fix this if I get a chance later or tomorrow. At work atm.
Are you sure?

Code:
///////////////////////////////////////////
///					///
///					///
//				 	 //
// 	FIFA 13 Paulv2k4 Gameplay Mod	 //
//	        Version 2.3		 //
//    	     Paulv2k4 13/04/2013	 //
///					///
///					///
///////////////////////////////////////////

Not empty for me, 22KB. Does your browser unpack the zip after downloading?
 

torpedo007

Youth Team
CPU builds up great and of course there are differences between teams. But, I think whatever changes you've done did the quite opposite of what you were looking for. The build up in 2.2 was a bit slower. I tried playing against Chelsea. Maybe that's why.

And, the game speed is now perfect. Kudos.
 

bangus

Starting XI
paulv2k4;3458857 said:
Hi guys, I just checked and it seems fine when I download from the skydrive.

Try again maybe?
FYI: I downloaded both zips again, tried to unpack the file using 7zip, and it would not extract. Tried on three different PCs, so the issue is with the file. I did eventually extract the file using another method, but something is definitely not quite right. I've never had an issue with unpacking any zip file with 7zip in all the years I've used that program.

Thanks for sharing your hard work with us Paul.
 

torpedo007

Youth Team
What line should I add so that the CPU GK doesn't always drop-kick the ball to the same spot (centre) and he uses varied distribution options. As of now, he does that sidewaykick thingy most often and always to the centre.
@Bangus and Paul and all the modders in here!
 


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