EDIT: Apologies everyone, I've been inactive for quite a while... I've not had much time to continue my research as it's been quite busy on my end. When I get a chance to continue further research I'll update this post, even if this has become a dead thread. However, if anyone finds any piece of information that can contribute to this it'd be greatly appreciated. Granted it aligns with the purpose of this post.
For any needs of help or questions to altering files in the meantime, please seek alternative threads or experts, as I'm not experienced enough to help troubleshoot your issues. I'm sorry again for any trouble or lack of communication
Skip to Paragraph 4.0 If you don't want to read the sob story and get into the further details of my findings
NOTE: Apologies in advance if none of this makes sense or is not much of value - I'm trying to make sense of it all myself and type all that is on my mind at the moment and will update later on reviewal and feedback.
For the last few years I've always been on the search for people on the internet creating mods/patches for older FIFA Games that were in the PS3 and XBOX 360 era. Games like FIFA 09, FIFA 10, FIFA World Cup South Africa 2010 and so forth. Unfortunately there's been nobody that's done this since the releases of these games as far as we know it's been a difficulty for modders modding these games for consoles and only later on in the FIFA series by EA Sports that there were game patches made by modders for consoles that were jailbroken/modded.
While it's great that there's been success in that for people and modders of the game, there's a real lack of documentation and guide as to how these mods are made and what tools are exactly used in order to unpack the game files EA have setup in the directory of the game file. To add a bit of further context and a background of where I'm coming from; I've had a dream to try and mod my favourite game of the 7th gen consoles era , which was FIFA World Cup South Africa 2010 (and still is!).
This game was packed with such beautiful presentation, gameplay (yes outdated but still lives up to it's legacy of one of the best FIFA games made by EA), soundtrack, it's animation/cutscenes, content etc.
I've always dreamt a day where someone in the community could find the answers and document it all in one place for convenience and ease of access, followed by community support where if anyone can or want to contribute, the one place where all the answers and support would be. Especially if there was focus on my favourite game as well! I've been looking for a while in different threads here and over other forums and such and trying to reach out to certain other communities that dealt with other games made by EA (such as Skate) but got no luck in getting any help on it. I'm no modder myself and wanted to start trying out myself but with no experience and lack of info on where to start it kind of put me down and started to gradually give up on ever finding what I wanted.
[4.0]
Today I stumbled upon something that may give a start to what I was looking for and hopefully with your help peeps! We can maybe get something started on a game that I loved since it came and am sure many others would say this game was amazingly done well and deserves a chance at some new life!
A Youtuber by the name of GHFear released a few videos over the last couple to few years showing tutorials on unpacking and editing textures of the Skate Games (just bear with me as I explain). He went into detail showing how the game files are unpacked and the tools used to do that, and edit the textures of the game and repacking it for playability.
** NOTE: ALL THE LINKS FOR THE TOOLS CAN BE FOUND IN HIS DESCRIPTION IN THE VIDEO LINKS provided. THE QUICKBMS - TO EXPORT .BIG FILES LINK I GOT A MALWAREBYTE WARNING WHEN TRYING TO OPEN IT AND CHICKENED OUT BECAUSE OF A NEW COMPUTER I GOT. I DON'T WANT ANYONE TO BE AFFECTED INCASE OF ANY MALWARE OR VIRUSES THAT COME WITH IT. DO THIS AT YOUR OWN RISK.
PLEASE DO NOT HARASS THE YOUTUBER AS HE'S ALSO BEEN ON THE SEARCH FOR ANSWERS ON OTHER GAMES THAN FIFA AND HE'S BEEN THE KEY TO FINDING SOMETHING LIKE THIS AND DEVELOPING SOME OF THE STUFF AS WELL - BIG PROPS TO HIM ALSO!**
Here's the video link
This video he shows you how to unpack one of the .big files from the game and if you wanted to replace one model with another model (character changes on another character/skater selection) followed by a script that was created for the game in order find and unpack the correct files packed within the .big file selected. This then exports it to an output folder and after that you're running another program to restructure the unpacked files into a more straight-shot format where it makes file search more easier to find and select. Watch it yourself and tell me what you think.
Now that's 1 of the videos.
Here is another LINK of him trying to extract a texture from one of the files and modify it;
In this one, as I mentioned above, he extracts a texture file from the game files and creates a copy of it, which is a .psg file. This requires a hex code tool to read the format of the file. He's planning to edit a skateboard texture file and understand the file format of it so that when he finishes his editing, he can basically save it as the exact originals format without any increase or decrease in the file size. Supposedly a .dds file format is what is required in order to make it compatible with the original file - Watch and you'll see what I mean.
Q: What's the aim of this?
A: TO be able to modify old FIFA games that were never modded and lacked documentation and resources of being able to edit textures and squad files to alter squads of nations and add new kits and faces.
That's all the energy I have for now on writing. I hope this helps someone on here looking for the same thing as I am. I want to be able to play a modded version of the game on RPCS3 or even on Xenia but the game runs pretty well on RPCS3 if you have the decent CPU.
Thanks for looking into this. I hope we can achieve something more!
Cheers!
For any needs of help or questions to altering files in the meantime, please seek alternative threads or experts, as I'm not experienced enough to help troubleshoot your issues. I'm sorry again for any trouble or lack of communication
Skip to Paragraph 4.0 If you don't want to read the sob story and get into the further details of my findings
NOTE: Apologies in advance if none of this makes sense or is not much of value - I'm trying to make sense of it all myself and type all that is on my mind at the moment and will update later on reviewal and feedback.
For the last few years I've always been on the search for people on the internet creating mods/patches for older FIFA Games that were in the PS3 and XBOX 360 era. Games like FIFA 09, FIFA 10, FIFA World Cup South Africa 2010 and so forth. Unfortunately there's been nobody that's done this since the releases of these games as far as we know it's been a difficulty for modders modding these games for consoles and only later on in the FIFA series by EA Sports that there were game patches made by modders for consoles that were jailbroken/modded.
While it's great that there's been success in that for people and modders of the game, there's a real lack of documentation and guide as to how these mods are made and what tools are exactly used in order to unpack the game files EA have setup in the directory of the game file. To add a bit of further context and a background of where I'm coming from; I've had a dream to try and mod my favourite game of the 7th gen consoles era , which was FIFA World Cup South Africa 2010 (and still is!).
This game was packed with such beautiful presentation, gameplay (yes outdated but still lives up to it's legacy of one of the best FIFA games made by EA), soundtrack, it's animation/cutscenes, content etc.
I've always dreamt a day where someone in the community could find the answers and document it all in one place for convenience and ease of access, followed by community support where if anyone can or want to contribute, the one place where all the answers and support would be. Especially if there was focus on my favourite game as well! I've been looking for a while in different threads here and over other forums and such and trying to reach out to certain other communities that dealt with other games made by EA (such as Skate) but got no luck in getting any help on it. I'm no modder myself and wanted to start trying out myself but with no experience and lack of info on where to start it kind of put me down and started to gradually give up on ever finding what I wanted.
[4.0]
Today I stumbled upon something that may give a start to what I was looking for and hopefully with your help peeps! We can maybe get something started on a game that I loved since it came and am sure many others would say this game was amazingly done well and deserves a chance at some new life!
A Youtuber by the name of GHFear released a few videos over the last couple to few years showing tutorials on unpacking and editing textures of the Skate Games (just bear with me as I explain). He went into detail showing how the game files are unpacked and the tools used to do that, and edit the textures of the game and repacking it for playability.
** NOTE: ALL THE LINKS FOR THE TOOLS CAN BE FOUND IN HIS DESCRIPTION IN THE VIDEO LINKS provided. THE QUICKBMS - TO EXPORT .BIG FILES LINK I GOT A MALWAREBYTE WARNING WHEN TRYING TO OPEN IT AND CHICKENED OUT BECAUSE OF A NEW COMPUTER I GOT. I DON'T WANT ANYONE TO BE AFFECTED INCASE OF ANY MALWARE OR VIRUSES THAT COME WITH IT. DO THIS AT YOUR OWN RISK.
PLEASE DO NOT HARASS THE YOUTUBER AS HE'S ALSO BEEN ON THE SEARCH FOR ANSWERS ON OTHER GAMES THAN FIFA AND HE'S BEEN THE KEY TO FINDING SOMETHING LIKE THIS AND DEVELOPING SOME OF THE STUFF AS WELL - BIG PROPS TO HIM ALSO!**
Here's the video link
This video he shows you how to unpack one of the .big files from the game and if you wanted to replace one model with another model (character changes on another character/skater selection) followed by a script that was created for the game in order find and unpack the correct files packed within the .big file selected. This then exports it to an output folder and after that you're running another program to restructure the unpacked files into a more straight-shot format where it makes file search more easier to find and select. Watch it yourself and tell me what you think.
Now that's 1 of the videos.
Here is another LINK of him trying to extract a texture from one of the files and modify it;
In this one, as I mentioned above, he extracts a texture file from the game files and creates a copy of it, which is a .psg file. This requires a hex code tool to read the format of the file. He's planning to edit a skateboard texture file and understand the file format of it so that when he finishes his editing, he can basically save it as the exact originals format without any increase or decrease in the file size. Supposedly a .dds file format is what is required in order to make it compatible with the original file - Watch and you'll see what I mean.
Q: What's the aim of this?
A: TO be able to modify old FIFA games that were never modded and lacked documentation and resources of being able to edit textures and squad files to alter squads of nations and add new kits and faces.
That's all the energy I have for now on writing. I hope this helps someone on here looking for the same thing as I am. I want to be able to play a modded version of the game on RPCS3 or even on Xenia but the game runs pretty well on RPCS3 if you have the decent CPU.
Thanks for looking into this. I hope we can achieve something more!
Cheers!
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