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.:: Revolution Mod 13 ::.

Outsider 87

Starting XI
scouser09;3359328 said:
-Automatic specific face detection (no assignment needed*)


The face detection feature works by attempting to load specific face parts for all players with generic faces, defaulting to generic parts for any which are missing. This means it is possible to have a head with both specific and generic parts. The assignPlayerFace statement will still be needed in some cases, notably for bald players without hair textures and models, as the game will load generic hair parts for these players otherwise.
Amazing, that was what I was looking at yesterday making some tests with player.lua... but I had no time to go that further, so it's great news that you achieved it :)!!!
 

Sepak

Cocaine
Staff member
Moderator
scouser09;3359328 said:
-Automatic specific face detection (no assignment needed*)
-Assign adboards to teams and stadiums for use in specific tournaments.
-Assign winter gloves to a team.

:bow:master:bow:
 

iestyn02

Youth Team
I uninstalled fifa and reinstalled both fifa and revolution mod but this time, nothing works on fifa, no boots no tattoos nothing, and i installed it within the fifa 13 folder and regenerated it as previously done, but it doesn't work, anyone could help to pinpoint the problem?
 

Nazar

Youth Team
I try to create external file, but now my game crashes.
I created a new lua file "kits" in FIFA 13\Game\data\fifarna\lua\assets\ and added a statement addExternalFile("kits.lua") to assets.lua
Something is wrong? What can be a reason of crash?

I think that there are not problems with statements that I put in new external file, because when they were in player.lua all was working perfect.
 

ac12

Reserve Team
I try to add new SKIN if i use for example Marchisio with skin_206_textures and lua with assignPlayerSkinTone(173210,206) the skin work, if i change skin_173210_textures and assignPlayerSkinTone(173210,173210) in game i see only black skin. Why? Someone can help me?
 

ac12

Reserve Team
ac12;3363319 said:
Don't work again.. :-(

I write on my LUA file ASSIGNeccecc(173210,173210)
I fix the name with xv132 in rx3 with body_173210_cm.Raster but i see always the black skin.

If i use LUA with ASSIGNeccecc(173210,206) and the rx3 with body_206_cm.Raster i see the correct texture ingame.

where wrong?

#Sorry for the double post.
 

scouser09

Senior Squad
Other new features for V1.2:
-Assign specific managers and substitues to teams
-Assign cameramen to tournaments
-Assign winter balls to teams and tournaments

For managers/substitutes/cameramen, each has a specific model and texture. Each texture includes both skin and clothes. This will allow specific faces to be created, these are different from player faces and on the same texture as the clothes. All can have specific clothes which will not be recoloured like the generic ones, allowing for specific club tracksuits for substitutes for example (the bib does not need to be kept).

The winter balls are not used automatically by the game as I currently can not detect the time of year of matches. They are activated by adding a statement, and deactivated by removing that statement.


rfordawin;3361931 said:
I've assigned a face to my VP but it won't work, it has blue and green squares on it..

Check there are no problems with the face texture file.


iestyn02;3362754 said:
I uninstalled fifa and reinstalled both fifa and revolution mod but this time, nothing works on fifa, no boots no tattoos nothing, and i installed it within the fifa 13 folder and regenerated it as previously done, but it doesn't work, anyone could help to pinpoint the problem?

Make sure there are no errors in your code, one mistake can stop other statements working.


Nazar;3362813 said:
I try to create external file, but now my game crashes.
I created a new lua file "kits" in FIFA 13\Game\data\fifarna\lua\assets\ and added a statement addExternalFile("kits.lua") to assets.lua
Something is wrong? What can be a reason of crash?

I think that there are not problems with statements that I put in new external file, because when they were in player.lua all was working perfect.

From your description, your setup seems correct. Make sure you only put statements in the external file, no other code.


pao4ever;3363255 said:
scous man, is it possible to assign specific manager textures to specific teams?

Yes, see above.


ac12;3363560 said:
I write on my LUA file ASSIGNeccecc(173210,173210)
I fix the name with xv132 in rx3 with body_173210_cm.Raster but i see always the black skin.

If i use LUA with ASSIGNeccecc(173210,206) and the rx3 with body_206_cm.Raster i see the correct texture ingame.

where wrong?

#Sorry for the double post.

I can replicate this, try using a smaller ID for the skin tone.
 

Alacon

Reserve Team
scouser09;3364048 said:
Other new features for V1.2:
-Assign specific managers and substitues to teams
-Assign cameramen to tournaments
-Assign winter balls to teams and tournaments

You're master! :33vff3o::bow::bow::bow:
 

V.K

Starting XI
I'm so eager to see first results of custom manager and substitute faces!
Scouser, you're a genious.
 

pao4ever

Starting XI
scouser mate, the 4-boots command seems to be disfunctional... I always see just one boot, not all of them
 

AmfdCrossB

Senior Squad
great news bro... hope can solve my "invisible players" issue to enjoy RevMod again!
ps: so in v1.1 was no able to make work the winter balls (Assign snow balls)??? maybe thats why players disapear and can see only the ball.
 


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