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.:: Revolution Mod 13 ::.

scouser09

Senior Squad
More new features:
-Assign stadium texture sets to teams.
-Assign wear patturns to teams.
-Set the crowd size for tournaments, teams and matches.
-Assign name font and number set to tournaments.

When using the assign name font and number set to tournaments statement for a league, the teams will use the name font and number set in other matches unless other assignments are made. This is a quick way assign an official font to all teams in a league, for example Ekstraklasa. It will also be applied to generic GK kits.

The crowd size is something I have wanted to do for a long time but only figured out recently. You could for example set the default crowd size to 75% for a domestic leagues matches and 50% for the domestic cup. You can set a team's typical home attendance to 25%, but set the capacity to 100% for a derby match.

Please, no more questions related to V1.2.


Oxifan;3411773 said:
Can I change players names with Revolution Mod? If it is possible, how it to make?
Sorry for noobs. I couldn't understand a manual.
Thanks.

Sorry, this can not be done. You must edit the DB to do this.
 

nabo78

Starting XI
scouser09;3412053 said:
More new features:
-Assign stadium texture sets to teams.
-Assign wear patturns to teams.
-Set the crowd size for tournaments, teams and matches.
-Assign name font and number set to tournaments.

When using the assign name font and number set to tournaments statement for a league, the teams will use the name font and number set in other matches unless other assignments are made. This is a quick way assign an official font to all teams in a league, for example Ekstraklasa. It will also be applied to generic GK kits.

The crowd size is something I have wanted to do for a long time but only figured out recently. You could for example set the default crowd size to 75% for a domestic leagues matches and 50% for the domestic cup. You can set a team's typical home attendance to 25%, but set the capacity to 100% for a derby match.

Please, no more questions related to V1.2.




Sorry, this can not be done. You must edit the DB to do this.

Amazing!
 

Alacon

Reserve Team
scouser09;3412053 said:
More new features:
-Assign stadium texture sets to teams.
-Assign wear patturns to teams.
-Set the crowd size for tournaments, teams and matches.
-Assign name font and number set to tournaments.

Sounds promising... :) Keep it up!
 

Damien

Reserve Team
Revolution Mod 13 V.1.3

Revolution Mod 13 V.1.3



Features
============
V1.3
-Automatically detected player specific boots.
-Replace all generic boots with specific boots.
-Assign GK kit to classic kits.
-Assign name font and number set to tournaments.
-Swap a kit type for another.
-Set the crowd size for tournaments, teams and matches.
-Remove seats from stadium for teams.
-Automatically detected benchplayer for tournaments.
-Assign photographers and ballboys to tournaments.
-Assign stadium texture sets to teams.
-Assign wear patturns to teams.

V1.2
-Automatic specific face detection (no assignment needed).
-Assign adboards to teams and stadiums for use in specific tournaments.
-Assign winter gloves to a team.
-Swap player accessories (specific and generic).
-Assign specific managers and substitutes to teams.
-Assign cameramen to tournaments.
-Assign winter balls to teams and tournaments.
-Enable Winter balls.

V1.1
-Use graphics assigned to specific tournaments in all matches.
-Use assigned training kits in arena mode.

V1.0
-Assign jersey fit to individual players, team kits and all players.
-Assign training kits to teams.
-Assign winter accessories to all referees.
-Assign random adboards to teams, tournaments and stadiums.

From FIFA 12 Versions
-Assign sleeve length, jersey tuck, sock height and winter accessories to players.
-Set which weather conditions winter options are used.
-Set the name layout on a kit.
-Set the name layout for a set of kits for a tournament.
-Assign a set of boots to a player for random boot selection.
-Assign a specific kit (GK and outfield player) to use for a specific match.
-Assign a mow pattern to a tournament.
-Assign snow balls to teams and tournaments.
-Assign GK gloves to goalkeepers.
-Assign GK pants, nets and mow patturns to teams.
-Assign a set of GK kits to a team for random GK kit selection.
-Assign adboards to stadiums.
-Use graphics assigned to tournaments in friendly matches.
-Change collar, number and name fonts and colours on kits for specific tournaments.
-Referee kits assigned to most league tournaments will show in friendly matches.
-Assign adboards and balls to teams and tournaments.
-Assign player kits, referee kits and stadium textures to tournaments.
-Assign additional GK kits to teams.
-Assign boots, real faces, skin tones (for tattoos) and GK pants to players.
-Assign specific GK kit to team with generic kit.
-Set player kit, GK kit, ball and adboard on arena mode.
-Change collar, number and name fonts and colours on kits.

All assignments are compatible with saved careers.

IMPORTANT: Some statements have changed or have been removed from this version. There are guides in the Documentation folder to help update your codes.

Always back up the previous version of the mod and the RM codes before installation!

This mod is not compatible with Moddingway Patch which uses an alternate lua setup.

DOWNLOAD

Made by scouser09

 

kerem9tt

Club Supporter
hi, i downloaded revolution mod 13 and then used the regenerator but when i start fifa it shut itself down in 3-4 seconds. Did this problem occur to somebody else? Please can somebody help me i'm kind of a noob on editing fifa.
 

campeador

Reserve Team
scouser09;3412053 said:
More new features:
-Assign stadium texture sets to teams.
-Assign wear patturns to teams.
-Set the crowd size for tournaments, teams and matches.


How to set crowd number for home/away and domestic/cup matches? :)
 

Outsider 87

Starting XI
If I use crowd.lua only (vers. 1.3, without any statement) over 1.2 files, the game does not start at all... Are there any other files needed to make it work?
 

V.K

Starting XI
I don't really understand the Replace all generic boots with specific boots feature. Does it mean we are finally able to make players use their DB boots or all generic boots will be simply replaced by random ones?
 


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