Bola, I played with your latest sliders and the result was something different. Major difference are GK's. It's true GK will deflect ball more often, and I like the idea a lot, but its too often they receive goals which should not. Perhaps I should raise Shot Error and test that variant, which I will as I like that 1 value to GK Ability.
I did noticed more long attempts from CPU and also increased number of lob passes to CPU attackers.
With Run frequency set to 1, I didn't notice major difference between 1 and 40 or even more from CPU, but for User is good, makes you build up your play carefully.
Unfortunately fouls are the same, and for some reason Professional is always giving me better experience with fouls and gameplay in general. One thing annoying about difficulty is that on WC and Legendary you simply cant outpush and take the ball from CPU with jostling, that's why I like Pro more, you can win the ball if jostle with weaker and smaller CPU player. Even though I have small cl.ini file with only about 15 codes in it, few of them are for jostling and tackling, such as:
JOSTLE_FAR_DISTANCE_AT_TOP_SPEED = 1
ALLOW_TACKLE_FROM_BEHIND_WHEN_AGGRESSIVE = 1
ENABLE_AVOIDANCE = 0
ENABLE_JOSTLE_TACKLING = 1
---they dont give much needed effect on the gp compared to default gp.