Supernova's Gameplay

Discussion in 'FIFA 16 Mods, Patches and Total Conversions' started by *Supernova*, Mar 9, 2016.

  1. FELIX1970

    FELIX1970 Club Supporter

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    Me too.

    Anyone can put here old values again?

    Thanks.

    Brazilian regards.
     
  2. *Supernova*

    *Supernova* Youth Team

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    NEW REALISTIC SLIDERS!

    After so many games and enthusiastic with the results I post new sliders for my gameplay, now the game is much more real!

    Improvements:

    -more cpu foul
    -cpu defense more strong
    -improved CPU game in general

    Try it! ;)
    USER/CPU
    SPRINT SPEED 45/45 (50/50 for more hard cpu)
    ACCELERATION 50/50
    SHOT ERROR 25/37
    PASS ERROR 51/55
    SHOT SPEED 54/50
    PASS SPEED 48/35
    INJURY FREQUENCY 90/90
    INJURY SEVERITY 60/60
    GK ABILITY 11/11
    MARKING 50/70
    RUN FREQUENCY 30/0
    HEIGHT 0/50
    LENGTH 75/60
    WIDTH 60/60
    FB POSITIONING 55/1
    Power bar 51
    Error first Touch 70/100


    LEVEL : CHAMPION
    SPEED SLOW
    MIN. 6

    If the game is too hard ,lower the level to expert!
     
  3. AlexSniffles77

    AlexSniffles77 Club Supporter

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    By level: Champion, you mean legendary? :)
     
  4. *Supernova*

    *Supernova* Youth Team

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    ahahah sorry! :evil:

    Not legendary,one before! ;)
     
  5. *Supernova*

    *Supernova* Youth Team

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  6. peves

    peves Youth Team

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    lets try it!! ;)
     
  7. *Supernova*

    *Supernova* Youth Team

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    NEW gameplay 3.0 out!

    Improvements:

    -new shot physics (ball trajectory).

    -new body balance physics (Now if unbalanced the cpu defender, will not be able to recover fast).

    -improve players skills (This is an essential factor to get players more similar to your reality copy).

    -improve variety of play.


    I hope you like it, I play with the penultimate level of difficulty, last sliders i have posted.
    Special thanks as always to my friends Fidel and Paul, I miss you .... :-(


    Let me know what you can still improve! :ewan:

    gp 3.0 -----> https://drive.google.com/open?id=0BzFYUDlPiWm6TE5XWS1vVEt0bWc
     
  8. rafpietrzyk

    rafpietrzyk Club Supporter

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    Thanks!! Try check now Fidel not update his amazing gameplay long time still waiting on that but now i try yours! many thanks!
     
  9. peves

    peves Youth Team

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    as far I heve benn trying it looks better so I will have to test more to compare.
     
  10. rafpietrzyk

    rafpietrzyk Club Supporter

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    So i play few games and what i see? for me too much shot and Marking must be minimum 80/90. And some saves by GK are unrealistic and not much misses shots on manual gameplay i put 35 on shots and is better. But good work anywhy!!
     
  11. racemodder

    racemodder Youth Team

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    hey guys i edited cl.ini and half length 12 minutes. Ingame half length 10. Because of players stamania rapidly down but 15 min players stamania isn't down. How can i fix?
    Sorry for my english, best regards...
     
  12. *Supernova*

    *Supernova* Youth Team

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    Sorry mate, I played six min for half, I believe the stamina can not be changed from my files ...
     
  13. pedrito79

    pedrito79 Youth Team

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    The stamina can change by cmsetting if you play in career mode.Go there and search fitness e low the value.
     
  14. racemodder

    racemodder Youth Team

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    Thanks guys.
     
  15. bojance1975

    bojance1975 Youth Team

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    Excelente gameplay v.3.0 Supernova!!! BRAVO!!!!!!!!!
     
  16. K-Roq

    K-Roq Youth Team

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    what lines do you edit in the cl.ini to tweak the shooting?
     
  17. *Supernova*

    *Supernova* Youth Team

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    You mean by the physics of shots ?

    This line:

    ContextEffectBallXZSpin
    ContextEffectBallYSpin
    ContextEffectBallPosition
    ContextEffectBallHeight
    ContextEffectBallLateralVelocity
    ContextEffectBallIncomingVelocity
    ContextEffectBallYVelocity

    :ewan:
     
  18. K-Roq

    K-Roq Youth Team

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    Yes Sir, thank you! :fluffy:
     
  19. Shadezzz10

    Shadezzz10 Club Supporter

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    The CPUAI still needs a lot of improvements...We need the CPUAI to shoot from far distances, use skill moves while dribbling, play more long passes, more through passes either ground or lob, play more early crosses and better defense.

    There has to be variety in gameplay especially for strong teams..It seems like some sort of a code or something overwrites the custom tactics for any team and make them play possession (Tiki-Taka) which is very annoying and it doesn't make a difference if you face Barcelona or Portsmouth...They all play the same boring playstyle which is pass till you die.

    Does being online overwrites your gameplay cl.ini ? If not, could you guide me to edit the lines concerning gameplay of CPUAI?

    Thanks in advance.
     
  20. *Supernova*

    *Supernova* Youth Team

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    Sorry but everything you say, in my TV happens , maybe something you 're wrong ...:rolleyes:
    I never play online !
    Try to experiment new lines values ​​, this is the way .. ;):ewan:
     
      

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