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Suraka's Kit Thread

Suraka

Youth Team
2D Minikit Templates


Here it is, as some people asked me for it by PM, my minikit template. The source for my minikits is actually a 3d model with the actual kit applied. i´m actually cleaning it to release it so everyone can use it. In the meantime I applied a white texture and did some renders. The collars are made with a vector mask over the template.

Also, I made some good progress previewing the fabric texture inside 3ds max. As soon as i figure out all the collars in the full version i'll be releasing an update on the max file including the 3D Minikit Maker.

In this image I applied a white texture and but the fabrics are masked using the green channel of the "special" texture. It's not an optimised method as it is the FIFA 11 engine but does the job.
 

SAM32

Senior Squad
minis are best 10/10 but i loved the first one with small sleeves and under sleeves can u make Real away mini in this template!
 

The Danish

Reserve Team
3D Model Problem!

I have a problem with the 3D Model! My 3D Studio MAX 9 can't open the max.file! I get this error:

Unknown class, no stand-in: SuperID=0xB60, ClassID=(0x5BF94F11,0x68C22D6F)

And after that an error about Missing DIIs. It's missing a ProSound.dlc, Welder.dlm, mentalray.dlz and StorageAndFilter.bms

Does anyone know what the problem is?

... and... when I get the model to work, how do I change the texture and the bump? ...
 

Suraka

Youth Team
Thanks to everybody for your comments. I'm working to release a version of the file with all the collar models. I found that my thoughts about the undersleeves and turtleneck were right. I'll release a new version of my UVWs template too.

The Danish;2939823 said:
I have a problem with the 3D Model! My 3D Studio MAX 9 can't open the max.file! I get this error:

It's because you're using Max9 the file was made for max2010 and 3ds max isn't backwards compatible.

In response to some requests to make some particular kits, personally i would like to make kits that are outdated or not in the game (Uruguay's case which I assumed beforehand wouldn't be licensed), because EA kits are great now, not like previous games. Haven't been releasing kits this days because:
1) i wanted to wait for the full game and see what's needed.
2) as I wrote above haven't FULLY cracked yet all parts of the kits(95%).
3) continue developing the previewing 3d files and the 3D Mini-kit Maker for 3ds max!!
4) Not to mention haven't seen any tool to import the kits to the game apart from Tex Mod.

Thanks
 

rikochet

Youth Team
Suraka;2939456 said:

Here it is, as some people asked me for it by PM, my minikit template. The source for my minikits is actually a 3d model with the actual kit applied. i´m actually cleaning it to release it so everyone can use it. In the meantime I applied a white texture and did some renders. The collars are made with a vector mask over the template.

Thanks for your wonderful work (Y) I'm not an editor and not pretending to become one but your minikit template inspired me to my first and last attempt to make a mini. I know I don't have talent like you guys but it's just for fun tho :browsmiley: Gunners FTW

 

DeViLl0o

Reserve Team
Suraka, i've got one question about your's model so, why the lines what are clearly on texture are so pixelated on model? This makes more difficult work for kitsmakers, so i want to ask - It will be fixed?

EDIT:

OK I've got it ;)
 

Suraka

Youth Team
3D kit preview v1.5



Updated in first post too.
Features


Brief list of shortcuts included in ReadMe.txt

Fix for hi res textures in viewport


If anyone finds a collar not featured please let me know saying which team/kit is using it.

Have fun with it.
 


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