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Thread to help me with 2014 World Cup stadiums

Skoczek

Fan Favourite
Time for generics

Here is Estádio Maracanã (Estádio Jornalista Mário Filho), opened in June 1950, has a capacity of 78,838.
It's located in Rio de Janeiro and is a home to 4 Brazilian top tier clubs: Flamengo, Fluminense, Vasco da Gama and Botafogo and for Brazil NT.
It hosted 4 group matches, 1 round of 16 match, 1 quarterfinal and a final on 2014 FIFA World Cup.



It's the same as one added in FIFA 14 update. The only difference is it roof flags are fixed.
It's for 2 reasons: first for flags to not disappear when a team doesn't have a flag, second - for my mod, so people who pirated FIFA 14 stopped asking me why they do not have Maracana.

 

Skoczek

Fan Favourite
Baba yetu, yetu uliye, mbinguni yetu, yetu

Here is Baba Yetu Stadium, generic 2014 World Cup stadium, has a capacity of 20,000.
It's assigned mostly to African teams, but also Chile and some European and Middle Eastern teams as well
I fixed team and stadium flags, edited glares and reassigned home and away crowd.



Even though it doesn't support dressings, still is pretty cool. If you notice any issues, you can test it and tell me, though it may relate mostly to night textures.

 
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Skoczek

Fan Favourite
Don't know what happened in October 13th

Here is Stade du 13 Octobre, generic 2014 World Cup stadium, has a capacity of 5,000.
It's assigned mostly to African and Asian teams
I fixed team and stadium flags, edited glares and reassigned home and away crowd.



Even though it doesn't support dressings, still is pretty cool. If you notice any issues, you can test it and tell me, though it may relate mostly to night textures.

 
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Skoczek

Fan Favourite
Last African-like

Here is Stade du Lukanga, generic 2014 World Cup stadium, has a capacity of 10,000.
It's assigned mostly to African and North American teams
I fixed team and stadium flags, edited glares and reassigned home and away crowd.



Even though it doesn't support dressings, still is pretty cool. If you notice any issues, you can test it and tell me, though it may relate mostly to night textures.

 
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SimIT!

Club Supporter
Last African-like

Here is Stade du Lukanga, generic 2014 World Cup stadium, has a capacity of 10,000.
It's assigned mostly to African and North American teams
I fixed team and stadium flags, edited glares and reassgned home and away crowd.



Even though it doesn't support dressings, still is pretty cool. If you notice any issues, you can test it and tell me, though it may relate mostly to night textures.

Did you made the crowds or was able to convert from the wc14 crowd version?
 

Skoczek

Fan Favourite
Estadio Los Pollos Hermanos da Santamaria y de la Santa Cruz

Here is Estadio de las Cascadas, generic 2014 World Cup stadium, has a capacity of 20,000.
It's assigned mostly to European and North American teams
I fixed team and stadium flags, edited glares and reassigned home and away crowd.



Even though it doesn't support dressings, still is pretty cool. If you notice any issues, you can test it and tell me, though it may relate mostly to night textures.

 

Skoczek

Fan Favourite
I have no joke or catchphrase about this one

Here is El Grandioso de los Pampas, generic 2014 World Cup stadium, has a capacity of 60,000.
It's assigned mostly to European and South American teams
I fixed team and stadium flags, edited glares and reassigned home and away crowd.



Even though it doesn't support dressings, still is pretty cool. If you notice any issues, you can test it and tell me, though it may relate mostly to night textures.

 

Skoczek

Fan Favourite
Closer and closer

Here is Singeom Stadium, generic 2014 World Cup stadium, has a capacity of 50,000.
It's assigned mostly to European and African teams
I fixed team and stadium flags, edited glares and reassigned home and away crowd.



Even though it doesn't support dressings, still is pretty cool. If you notice any issues, you can test it and tell me, though it may relate mostly to night textures.

 
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Skoczek

Fan Favourite
This one is big

Here is Shibusaka Stadium, generic 2014 World Cup stadium, has a capacity of 50,000.
It's assigned mostly to European and Asian teams
I fixed team and stadium flags, edited glares and reassigned home and away crowd.



Even though it doesn't support dressings, still is pretty cool. If you notice any issues, you can test it and tell me, though it may relate mostly to night textures.

 

Skoczek

Fan Favourite
These damn American made the entire generic stadium just for themselves

Here is Gold Lake Stadium, generic 2014 World Cup stadium, has a capacity of 180,000.
It's assigned to United States and 2 Adidas teams
I fixed team and stadium flags, edited glares and reassigned home and away crowd.



Even though it doesn't support dressings, still is pretty cool. If you notice any issues, you can test it and tell me, though it may relate mostly to night textures.

 

valambrosio2

Senior Squad
@Skoczek outstanding work done here, very useful to play, thanks for your time and dedication!

maybe any hint on the same one from World Cup 10 game? The generic were moved to fifa 11 from tokke but no idea if the models can be moved to fifa 14
 

Skoczek

Fan Favourite
Just one to go, but I have encountered an issue. Why does this mountain have borders?
I converted it all to pngs and assigned, so what's wrong?
 

gonzaga

Reserve Team
Sometimes it happens when two tansparent objects are one behind the other. I think even EA stadiums have that issue sometimes.
 

Skoczek

Fan Favourite
Sometimes it happens when two tansparent objects are one behind the other. I think even EA stadiums have that issue sometimes.
I'd turn a blind eye to this, if this stadium had the same thing originally
But it does not, so I assumed it's about what I did or I didn't done in Blender
 

Skoczek

Fan Favourite
You mean the banners? You have to check the material name.
No banners, compare mentioned mountain on both pictures.
I'd turn a blind eye to this, if this stadium had the same thing originally
But it does not, so I assumed it's about what I did or I didn't done in Blender
This one is before conversion
Just one to go, but I have encountered an issue. Why does this mountain have borders?
I converted it all to pngs and assigned, so what's wrong?
This one is after. What happened?
 

gonzaga

Reserve Team
I have no idea then. I have never investigated this problem when this happens to me. But I've noticed that it happens with the transparent objects when they interact with each other. See the stad_Alpha groups that they are in. Transparent objects must be in Alpha groups. Not necessarilly, but it's preferable.
 


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