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Creation Master 16

bogdan2013

Youth Team
zidane2012;3895047 said:
Create a file:

Thanks !
 

SlimOntario2033

Senior Squad
@all who just created a empty file for the compobj.txt: I think you guys will get a crash in the career mode, when you regenerate before.. The compobj file is really importent for the structure of the leagues and so one. If you guys regenerate, fifa will take this empty file for a new career and crashs.
you can find the compobj file in one of your .big files or in the installation directory of creation master 16 in the directory "[...]Fifa Master\Creation Master 16\Templates\dlc\dlc_footballcompeng\dlc\footballcompeng\data\compdata" is the default fifa 16 compobj.txt file!

I'm not 100% sure that your game will crash with a empty compobj file, but if it will crash, just test my solution :)
 

Rinaldo

Senior Squad
bogdan2013;3895041 said:
Hi Rinaldo and Welcome back Maestro... i have this error, i have latest version of net framework and i have clear Fifa version . :) Can you help me ?

Can you please expand the details of the error so I can see where it occurs ?
Be sure to have admin rights.
A manual workaround is to copy files from Templates\dlc\.... into the corresponding game folder dlc\....
 

zidane2012

Youth Team
SlimOntario2033;3895061 said:
@all who just created a empty file for the compobj.txt: I think you guys will get a crash in the career mode, when you regenerate before.. The compobj file is really importent for the structure of the leagues and so one. If you guys regenerate, fifa will take this empty file for a new career and crashs.
you can find the compobj file in one of your .big files or in the installation directory of creation master 16 in the directory "[...]Fifa Master\Creation Master 16\Templates\dlc\dlc_footballcompeng\dlc\footballcompeng\data\compdata" is the default fifa 16 compobj.txt file!

I'm not 100% sure that your game will crash with a empty compobj file, but if it will crash, just test my solution :)

It is better to install MW or itself big file
 

Rinaldo

Senior Squad
krisaju95;3894963 said:
Welcome back man, thanks a lot

I'm getting this error, not sure why, it's when I select the FIFA16 db, happens even if I used the Select all option.

https://i.gyazo.com/9f834aeeba96a27ac961cb2d4785dd12.png

The error happens while loading a BH file so I guess that you have one or more BH file corrupted by some regenerator program.
Try to regenerate, for example using File Master.
Try to restore original BH files.
If this does not solve, make a zip of you BH files and upload it somewhere so I can reproduce the error.
 

Rinaldo

Senior Squad
lth19951021;3894954 said:
Welcom back master!!!:33vff3o:

Update:
The GK gloves preview has problem with those new model. More than a half of them use the model like FIFA 15 while a few of them use new model this year. I think this could be fixed easily.

Please give me more details with an example. Thank you.
 

zidane2012

Youth Team
Rinaldo;3895065 said:
Can you please expand the details of the error so I can see where it occurs ?
Be sure to have admin rights.
A manual workaround is to copy files from Templates\dlc\.... into the corresponding game folder dlc\....

Rinaldo, it should be used in the folder that the files were tournaments. It is shown in the image below . Then, the program works .

 

Simonetos

Youth Team
bogdan2013;3895041 said:
Hi Rinaldo and Welcome back Maestro... i have this error, i have latest version of net framework and i have clear Fifa version .
Can you help me ?

Just put this file into "FIFA 16\dlc\dlc_FootballCompEng\dlc\FootballCompEng\data\compdata" and it will works!!!
 

KrisDzung276

Fan Favourite
Is there anyway to make players who have " Generic face" change into players with " High quality faces" without damaging the Database???
 

Halilyc

Senior Squad
If you get compobj.txt error, open "C: \Program Files (x86)\Fifa Master\Creation Master 16\Templates" this folder and copy "dlc" folder from here and paste it to your FIFA16 main folder. Thats it guys ! :)
 

pesomaniak15

Youth Team
Halilyc;3895096 said:
If you get compobj.txt error, open "C: \Program Files (x86)\Fifa Master\Creation Master 16\Templates" this folder and copy "dlc" folder from here and paste it to your FIFA16 main folder. Thats it guys ! :)

Yeah, it works :)
 

Munross

Youth Team
Master Rinaldo thank you very much for giving the modding community an outstanding tool once again!! I don't why but when click on the Kit tab or when I want to preview a player with his kit on I get the following error....




Code:
See the end of this message for details on invoking 
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IO.EndOfStreamException: Unable to read beyond the end of the stream.
   at System.IO.MemoryStream.InternalReadInt32()
   at System.IO.BinaryReader.ReadInt32()
   at FifaLibrary.Rx3File.Load(BinaryReader r)
   at FifaLibrary.KitFile.Load(BinaryReader r)
   at FifaLibrary.FifaEnvironment.GetKitFromZdata(String rx3FileName)
   at FifaLibrary.FifaEnvironment.GetKitFromRx3(String rx3FileName, Single[]& positions)
   at FifaLibrary.Kit.GetKitTextures()
   at CreationMaster.KitForm.LoadKit(Kit kit)
   at CreationMaster.KitForm.SelectKit(Object sender, Object obj)
   at FifaControls.PickUpControl.combo_SelectedIndexChanged(Object sender, EventArgs e)
   at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
   at System.Windows.Forms.ToolStripComboBox.OnSelectedIndexChanged(EventArgs e)
   at System.Windows.Forms.ToolStripComboBox.HandleSelectedIndexChanged(Object sender, EventArgs e)
   at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e)
   at System.Windows.Forms.ComboBox.set_SelectedIndex(Int32 value)
   at System.Windows.Forms.ToolStripComboBox.set_SelectedIndex(Int32 value)
   at FifaControls.PickUpControl.FilterObjects()
   at FifaControls.PickUpControl.set_ObjectList(IdArrayList value)
   at CreationMaster.KitForm.Preset()
   at CreationMaster.KitForm.KitForm_Load(Object sender, EventArgs e)
   at System.Windows.Forms.Form.OnLoad(EventArgs e)
   at System.Windows.Forms.Form.OnCreateControl()
   at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
   at System.Windows.Forms.Control.CreateControl()
   at System.Windows.Forms.Control.SetVisibleCore(Boolean value)
   at System.Windows.Forms.Form.SetVisibleCore(Boolean value)
   at System.Windows.Forms.Control.Show()
   at CreationMaster.MainForm.ShowFormOnPanel(Form form, Panel panel)
   at CreationMaster.MainForm.buttonMain_Click(Object sender, EventArgs e)
   at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
   at System.Windows.Forms.ToolStripButton.OnClick(EventArgs e)
   at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
   at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
   at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
   at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
   at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
   at System.Windows.Forms.ToolStrip.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
CreationMaster16
    Assembly Version: 0.1.0.0
    Win32 Version: 0.1.0.0
    CodeBase: file:///C:/Program%20Files%20(x86)/Fifa%20Master/Creation%20Master%2016/CreationMaster16.exe
----------------------------------------
System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34250 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34262 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34239 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
FifaControls
    Assembly Version: 0.0.0.0
    Win32 Version: 0.0.0.0
    CodeBase: file:///C:/Program%20Files%20(x86)/Fifa%20Master/Creation%20Master%2016/FifaControls.DLL
----------------------------------------
FifaLibrary16
    Assembly Version: 14.3.0.0
    Win32 Version: 14.3.0.0
    CodeBase: file:///C:/Program%20Files%20(x86)/Fifa%20Master/Creation%20Master%2016/FifaLibrary16.DLL
----------------------------------------
System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34230 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Data
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Data.DataSetExtensions
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.33440 built by: FX45W81RTMREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Data.DataSetExtensions/v4.0_4.0.0.0__b77a5c561934e089/System.Data.DataSetExtensions.dll
----------------------------------------
System.Numerics
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
----------------------------------------
Accessibility
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.33440 built by: FX45W81RTMREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
Microsoft.DirectX.Direct3D
    Assembly Version: 1.0.2902.0
    Win32 Version: 9.05.132.0000
    CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
----------------------------------------
Microsoft.DirectX
    Assembly Version: 1.0.2902.0
    Win32 Version: 5.04.00.2904
    CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------
Microsoft.DirectX.Direct3DX
    Assembly Version: 1.0.2911.0
    Win32 Version: 9.12.589.0000
    CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3DX/1.0.2911.0__31bf3856ad364e35/Microsoft.DirectX.Direct3DX.dll
----------------------------------------
zlib.net
    Assembly Version: 1.0.3.0
    Win32 Version: 1.0.3.0
    CodeBase: file:///C:/Program%20Files%20(x86)/Fifa%20Master/Creation%20Master%2016/zlib.net.DLL
----------------------------------------
Microsoft.VisualC
    Assembly Version: 10.0.0.0
    Win32 Version: 12.00.20806.33440 built by: FX45W81RTMREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualC/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualC.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
 


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