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New version of Asset Loader for FIFA 08 is released.
Now the package includes an installer tool.

The new version includes features from previous version:
Code:
Loading from data/assets
Increased number of files in big/fat
Increased total memory limit
Increased texture memory limit
Increased jersey font quality
Possibility to load HD kitnumbers
Fixed "Requires Hardware Acceleration"

And adds new features:
Code:
Models and textures of different size
Custom headlods and hairlods
Increased number of textures in fsh
Increased number of textures in scene
Removed player ID limit (200000)

In short: now we can use HD faces, stadiums, kits, without crashes.



* Euro 2008 game is still supported, but no Asset Loader update for it.
What is actually the problem with this 200000 ID problem? I know that f.e. players are not shown correctly/crash in edit mode, but why? Can you explain?
 
What is actually the problem with this 200000 ID problem? I know that f.e. players are not shown correctly/crash in edit mode, but why? Can you explain?
Because there are special head types in the game, which you can create in Create Player Mode:
1674607765074.png
These players and heads use IDs starting from 200'000.
There are also new players for career mode, they use IDs starting from 400'000 (you can find them in fifa.db file).

The game compares player ID with 200'000, when it needs to understand what kind of Edit interface it must show.

Also this check is performed not only in game executable, but also in the .apt interface file.

In AssetLoader the special ID 200'000 is replaced by 499'000 (all created players use IDs 499'000+).
 
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