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FIFA 11 Erevos Transformed Gameplay Database

Erevos

Reserve Team
taptaptap;2986812 said:
yeah, players personality now even seen at the arena..dribble control, dribble style, ball control, passing accuracy (I forgot to mention that, everytime I play using germany teams in general, the pass is mostly inaccurate, especially for munchen, but thats good, now every leagues have a different feel)

GK are the star of the new beta,,so promising:)
have you ever played PES 2011? maybe you can use it as reference for the GK abilities.

im sorry if i will sound weird... :P but.. i was a PES player, PES 2011 is an insult for the history of PES.

the best reference for everything is... the real GK's ;)
 

taptaptap

Club Supporter
Erevos;2986814 said:
im sorry if i will sound weird... :P but.. i was a PES player, PES 2011 is an insult for the history of PES.

the best reference for everything is... the real GK's ;)
well, me too:D
i meant for the reactions, not for the whole things.
but it's up to you of course, as long it's good:)

keep the good work mate, no need to rush on this patch, take your time, like fidel and reg-cat, you already give this community a huge contribution(Y)
 

Erevos

Reserve Team
taptaptap;2986816 said:
well, me too:D
i meant for the reactions, not for the whole things.
but it's up to you of course, as long it's good:)

keep the good work mate, no need to rush on this patch, take your time, like fidel and reg-cat, you already give this community a huge contribution(Y)

well i will do my best to deliver a v2 that the "v" instead of "version" will also mean "variety" vaiety to everything, shots, ball movement, players, teams, scores, motion, dribbles, tricks GK's and anything that we see in a football match, beta v2 is full of this variety.

i will choose to not make cpu GK's rushout more in 1 on 1 situations cause it will be to easy to lob them...

Beside that 1 on 1 will be difficult to occur now
 

Popperce

Club Supporter
Hi Erevos,

Wish i got more time to test but with work on my back and today Game (Arsenal vs Barcelona) got my adrenalin high lost my head in fanatic cheering :bob:
But dont need a lot to see some great radical changes i nthe gameplay
Playing on:
Difficulty: Legendary
Speed: slow
Halftime: 6 min
Controls: everything manual

- First and the best thing i saw here is that you have found way to pacify the Legendary AI , (something that actualy made me look for cry/ranting forums/blogs
but i actually found this wonderful forum ) AI dont press 90 min all over the pitch, with 100 % stamina 0_o, for compare

EA AI: from first min i see villa and messi pressure me on far end on the corner and every pass after that deep in my half two
Barcelona players pressure with full sprinting and they dont stop to the moment they dont get it or if you pass on their half andthen
get back on yours the pressure get easy but soon it start again(anoying)

ETGD AI: if they got close to my goal and i recover the ball at start one of the players will try to recover if fail Barcelona players will then
slow start to move back in their half trying to cover the ground i can pass up to the center they are far from agresive but they track you good,
when i pass centar pressure is geting higher close to barcelona goal they call call for Crusader War on me :innocent_smile_1:

The dif of gameplay is HUGE cant be compared, and now may look easier for people to get on oponent half faster, but is harder
to peentrate defenders in the final stage and this make up for the stupid aannoying retard fanatic disgusting filthy, pressure on EA AI.
(ok i lost my self there sry) But it open space for fast passing players that control game (like me) i do actualy i find lot easier to make the game
go in my favour not score but control and make chance. i compare this with normal AI where i can control the game 70-80% if i dont go on chance
agressive but this wont be productive couse i will have to go deep back to control the ball and avoide double pressure.

Next huge improvment is the balance of power and body coalision, Ai cant and wont aim to high pressure you the moment you enter in his marking zone
and tackle in first secund, strange but now i think he know he cant wont so easy (probably it compare the attributes) normaly AI on every part of the pitch will
pressure and even if you sprint with advance of 2-3m (or more) he will get you no mater what player you control and not even close he will start
(legendary hand shaking) and then use legendary darth vader force push and get the ball clean. But now body coalision is fer hard to push or be pushed proper
taking of positon for tackle is what you need for best result (ye you still can push the press button and get the ball cant denied that but wont be effective as usual)

Build of game is lot different from one club style of play to other. Barca realy use fast and short passes, Real is more direct Chelsea is kinda balance short/long
control of the game and pass one side to other of the pitch faster.
Lot more passes and creative actions, they even reset the action if they cant prob the defence and get back to center and start all over saw it few times made
me wonder do they make foo of me :S (damn barca :) )

Shooting Ai is not so accurate from less then 100 % chances when they are covered from side or under pressure or far from perfect angle this in my opinion
is realy good after all ai make more score chance then user.

Long Shooting can confrm what you said, maby they dont try a lot to shoot but they do and scored some nice goals :) but no try from 28-30 only under 25m
( If they score on 30m goal at 89min i will alt+F4 and go to play Super Mario :D)
Ai mistakes saw some in the normal AI but only in long balls when they counter and you pressure with one player and take position with your direct control player
to intercept and this is only time i saw normal ai make mistake in pass. but in ETGD saw them make the same mistakes but and on normal pass made me happy, gave me
chance few times to mock Ronaldo :innocent_smile_1: ( not much more to say more need more games to see this rare events)
Cant comment on GoalKeeprs didnt saw anything dif maby didnt send many air crosses close to GK see charge for the ball.
Long pass
Donno if it was only me so i will ask if you can answer did you change something in long pass through pass distance/speed ? Donno if its that or is the reduce aggressivity
that make it easy for the ball to come far on the other side of the pitch.

Well what i gather from this few games i played ETGD ver 2 is great it relly do change the gameplay a lot what is more important it make it fun to play on harder level. It remove
the worst part of EA the Brute AI with its bully gamestyle, IF we can call it like that its more like rugby with the ball on the ground :D with Phil Dowd been the ref (Y)
OH ye, hmm referee call for faul far more often on body coalison when someone try to push you for the ball like they used to do it from sharp angle, that was great and refreshing.
Only thing i have to add is that saw all of this its on base of heavy attributes changing formation and strategy. So donno how this can be sort or this will give us limited
variation from team to team and simular performance from players on top teams. And this is only negative thing (if i can call it like that for now )as i aim for MM mod and
donno how this will reflect there have to try/test and i will.

Well i be damn WTF ..... now i saw i wrote text wall, hope aint wall of crap text 0_o ranting as usual...
I feel i have to say sorry to anyone that will get anoyed from the text wall... cant delete it now or make it shorter ;-)
And sorry for my english grammar mistakes not my first language.

Salute
 

Erevos

Reserve Team
@Popperce if its a review, the longer the better haha so dont worry, and your english are fine, english arent my native language too.

Well v2 dont have huge changes of stats, frst published beta did, but as i've wrote in a previous post i decided a big turn, so i sacrificed months of works and i kept just the knowledge of this work, so v2 beta that you and @taptaptap played is the "big turn".

So since the core of FIFA 11 was really great i've decide to fix the issues that gameplay had.

1. that idiotic pressure
2. the weak and rare long shots
3. the build up transition
4. the really slow pass speed
5. the traits that wasnt visible (the GK's rush out is a trait, that why not everyone will do)
6. the boring crossing game by cpu
7. the lack of big teams/players to show what the can do
8. the continuing 1 on 1 goals
9. the feeling that the field was small
10. the headers
11. the referees that didnt gave colision fouls
12. the bodyfights

and more that i cant remember, v2 corrects all this and makes each player unique and recongnisable! full of different styls of play and Variety to everything!

the result is this wonderfull gameplay!

(give more feedback when u play more) ;)
 

AtleticoAluche

Club Supporter
Hi.

First of all I want to congratulate you for your great work and thank you for the fun I had using ETGD v1.

Right now I'm using Regularcat's DB combined with Fidel's GP v3.0.7 'cause IMHO is the most realistic combination for Fifa 11.

After reading the reviews of ETGD v2 Beta and what you want it to be I though this is just what I was looking for, so I was wondering if I could have the luck of be one of the beta testers.

Keep up the good work!
 

Erevos

Reserve Team
AtleticoAluche;2987525 said:
Hi.

First of all I want to congratulate you for your great work and thank you for the fun I had using ETGD v1.

Right now I'm using Regularcat's DB combined with Fidel's GP v3.0.7 'cause IMHO is the most realistic combination for Fifa 11.

After reading the reviews of ETGD v2 Beta and what you want it to be I though this is just what I was looking for, so I was wondering if I could have the luck of be one of the beta testers.

Keep up the good work!

sure mate, check your pm, and thanks for your nice words :)
 

gibanica

Youth Team
can i use ETGDv1 (v2) with worlds national teams patch?
couse they owerwrite db eachother?

etgd is great but high-play backline is killing me..D:
its produce a lot of 1on1 situat.

and shouldnt be more long shots..becouse the keeper make jumping-save like a cat and brings out tha ball from the goals corner..its totally unreal.

keeper can make atmost 1 that save on the game ..not 10.
im the keeper n i know how difficult that is..

so it should be more long-range goals.

nice greetings
 

Erevos

Reserve Team
gibanica;2987586 said:
can i use ETGDv1 (v2) with worlds national teams patch?
couse they owerwrite db eachother?

etgd is great but high-play backline is killing me..D:
its produce a lot of 1on1 situat.

and shouldnt be more long shots..becouse the keeper make jumping-save like a cat and brings out tha ball from the goals corner..its totally unreal.

keeper can make atmost 1 that save on the game ..not 10.
im the keeper n i know how difficult that is..

so it should be more long-range goals.

nice greetings

v2 corrects all issues but no it cant be combined with other db patches.
 

AtleticoAluche

Club Supporter
Hi!

I've been playing a few games in Manager Mode with my fav team: Atlético de Madrid. I must say that it feels very real, it's nice to see Forlan scoring with a powerful strike and Aguero keeping his verticality even when a huge defender pushes him.

The first thing that surprised me (and I loved it) is that early goals (before 15 minutes of match) are rare when before were a constant, due to the high CPU pression I suposse. The second thing that maked my smile is watching a referee giving a yellow card away for a fault made without a tackling.

The pace is great, no more 'little field' sensation, sometimes I'had to fight for every inch of progression. I still find getting away for the wings a little bit two easy, but now the defenders react faster wich make having 1 on 1 situations almost impossible, CPU always sticks a player on you.

Keepers seem smarter (wich is not very dififcult), with better reaction time, and more involving in the game, crossings, rushes, etc. Unfortunately, they're still pretty easy to beat with down-slow-centerd shots, due to this awfull animation that EA maked for a situation when the most logical thing is to use the leg to kick the ball out.

I also noticed that various players use skill moves, and CPU use crosses more often, making harder to defend. There's also momentums situations, when it looks like only one team is on the field, but if you don't have advantage of it, you'll pay (hey!, like real soccer).

I'll keep playing, having fun and posting!

P. S. Thanks a lot for this great work!
 

Erevos

Reserve Team
@AtleticoAluche

im glad you liked v2 and that you experienced the "reality" that v2 offers, ppl may call it realism, personality etc, a recognisable player in real life will be recognised in v2 by his actions.

Thanks and keep posting :)
 

painkiller77

Youth Team
hi erevos,,, why only italy league the player move so fast and so light different from the other league??? btw i used v2,,, thanx before
 

Erevos

Reserve Team
painkiller77;2987901 said:
hi erevos,,, why only italy league the player move so fast and so light different from the other league??? btw i used v2,,, thanx before

ehm there isnt such issue... maybe you have put another patch? or you left something from a prevous patch?
 

Erevos

Reserve Team
makidabest;2988066 said:
Mr. Erevos can I get a chance to use v2! Cause my current Patch is getting really boring!

not to use.. to test and give some feedback...? :)

really guys by giving me feedback you are helping v2 to be what you want when is released, so... give some. (this was for those that supposely test v2 and didnt gave any info)
 

taptaptap

Club Supporter
Hi erevos, here's my another "reports":D

played 4 matches today:
Barca v Munchen 5-4 (what a score!!)
Atletico v Hotspurs 1-3
MU v Hotspurs 3-0
Napoli v Osassuna 3-0

same match settings, as usual..

well,,I think it's easy to find what I'm going to tell you with those match results: massive scores.
sometimes the game ended up with realistic score like 2-0, 1-2, while the other, mostly, is like crazy goal scoring event.

there's actually some dilemmas for me..you know, like..
..fine..the result seems unrealistic, but hey, I scored a hard earned goals on every match. Done in a complex ways in build an attack, open spaces and so on like the CPU does, and CPU scores are mostly because of my mistakes in covering their movement.
All I can say that, the match is runs in a very very realistic ways..but the scores is, as you can see, pretty amazing for a realistic match.

but the problem is, I can figure it out what's is wrong with it.
the difficulty is almost perfect I can say, increasing diff. could be a risky move, since current sensation of playing from current db is so great.

I'm not complaining here, because I'm enjoying those game I've played. Just trying to give a feedback like you said before:)
cheers:33vff3o:
 

Popperce

Club Supporter
The scores are fine, you should not judge the gameplay from it. even if its 10-0 its all about how you got to that result :)... realisam is not 1:0 2:1..
Have a look how many times Barcelona won with over 3:0 (one 5:0 for the Kings :D) or MU and Arsenal 6:0 7:0 5:1 and etc etc and starting season for Chelsea was crazy. MIlan won 4:1 in the last game in Seria A. Results more effective then yours. And i had 2-3 goals per game Max on Legendary on original FIFA but the game is crap :)
 

Erevos

Reserve Team
taptaptap;2988115 said:
Hi erevos, here's my another "reports":D

played 4 matches today:
Barca v Munchen 5-4 (what a score!!)
Atletico v Hotspurs 1-3
MU v Hotspurs 3-0
Napoli v Osassuna 3-0

same match settings, as usual..

well,,I think it's easy to find what I'm going to tell you with those match results: massive scores.
sometimes the game ended up with realistic score like 2-0, 1-2, while the other, mostly, is like crazy goal scoring event.

there's actually some dilemmas for me..you know, like..
..fine..the result seems unrealistic, but hey, I scored a hard earned goals on every match. Done in a complex ways in build an attack, open spaces and so on like the CPU does, and CPU scores are mostly because of my mistakes in covering their movement.
All I can say that, the match is runs in a very very realistic ways..but the scores is, as you can see, pretty amazing for a realistic match.

but the problem is, I can figure it out what's is wrong with it.
the difficulty is almost perfect I can say, increasing diff. could be a risky move, since current sensation of playing from current db is so great.

I'm not complaining here, because I'm enjoying those game I've played. Just trying to give a feedback like you said before:)
cheers:33vff3o:

Hmm yes i can see what you mean and the dilemma, im testing too v2, but i have scores like 1-1 and scores like yours but im playing 10m halfs, the thing that comes first in mind is to try a MM and see the scores there, most the league games.

Because If you think about it, match between teams from different countries, in Europa/Champions League, most of them have big scores.

Yesterday:

Besiktas - D. Kiev 1-4
Bate Borisov - PSG 2-2
Basel = Sp. Moscow 2-3
Lille - Eindhoven 2-2
Metalist - B. Leverkusen 1-4

and more,
in 16 matches yesterday 10 of them had 3 and more goals.

EDIT: mate even if it was a complain, it would be welcomed :)
 

taptaptap

Club Supporter
Popperce;2988128 said:
The scores are fine, you should not judge the gameplay from it. even if its 10-0 its all about how you got to that result :)... realisam is not 1:0 2:1..
Have a look how many times Barcelona won with over 3:0 (one 5:0 for the Kings :D) or MU and Arsenal 6:0 7:0 5:1 and etc etc and starting season for Chelsea was crazy. MIlan won 4:1 in the last game in Seria A. Results more effective then yours. And i had 2-3 goals per game Max on Legendary on original FIFA but the game is crap :)
you got it wrong mate, I'm not blaming the gameplay..
like you, and many other testers, I'm very2 happy with the way v2 change the game, entirely. Can't thank enough to you, erevos:)
just at some matches where I expecting there's will be a tight score (or even draw maybe), they were mostly turned up into an unpredictable results, big won or big lose, never draw. And after reading about your thoughts and erevos thoughts below, maybe it's just me. I mean, it's because my style of play:)
Erevos;2988130 said:
Hmm yes i can see what you mean and the dilemma, im testing too v2, but i have scores like 1-1 and scores like yours but im playing 10m halfs, the thing that comes first in mind is to try a MM and see the scores there, most the league games.

Because If you think about it, match between teams from different countries, in Europa/Champions League, most of them have big scores.

Yesterday:

Besiktas - D. Kiev 1-4
Bate Borisov - PSG 2-2
Basel = Sp. Moscow 2-3
Lille - Eindhoven 2-2
Metalist - B. Leverkusen 1-4

and more,
in 16 matches yesterday 10 of them had 3 and more goals.

EDIT: mate even if it was a complain, it would be welcomed :)
yeah, you right..MM probably the best way to experience v2. Haven't start a new MM since using v2 actually, now maybe I should:)
 


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