Hi Erevos,
Wish i got more time to test but with work on my back and today Game (Arsenal vs Barcelona) got my adrenalin high lost my head in fanatic cheering
But dont need a lot to see some great radical changes i nthe gameplay
Playing on:
Difficulty: Legendary
Speed: slow
Halftime: 6 min
Controls: everything manual
- First and the best thing i saw here is that you have found way to pacify the Legendary AI , (something that actualy made me look for cry/ranting forums/blogs
but i actually found this wonderful forum ) AI dont press 90 min all over the pitch, with 100 % stamina 0_o, for compare
EA AI: from first min i see villa and messi pressure me on far end on the corner and every pass after that deep in my half two
Barcelona players pressure with full sprinting and they dont stop to the moment they dont get it or if you pass on their half andthen
get back on yours the pressure get easy but soon it start again(anoying)
ETGD AI: if they got close to my goal and i recover the ball at start one of the players will try to recover if fail Barcelona players will then
slow start to move back in their half trying to cover the ground i can pass up to the center they are far from agresive but they track you good,
when i pass centar pressure is geting higher close to barcelona goal they call call for Crusader War on me
The dif of gameplay is HUGE cant be compared, and now may look easier for people to get on oponent half faster, but is harder
to peentrate defenders in the final stage and this make up for the stupid aannoying retard fanatic disgusting filthy, pressure on EA AI.
(ok i lost my self there sry) But it open space for fast passing players that control game (like me) i do actualy i find lot easier to make the game
go in my favour not score but control and make chance. i compare this with normal AI where i can control the game 70-80% if i dont go on chance
agressive but this wont be productive couse i will have to go deep back to control the ball and avoide double pressure.
Next huge improvment is the balance of power and body coalision, Ai cant and wont aim to high pressure you the moment you enter in his marking zone
and tackle in first secund, strange but now i think he know he cant wont so easy (probably it compare the attributes) normaly AI on every part of the pitch will
pressure and even if you sprint with advance of 2-3m (or more) he will get you no mater what player you control and not even close he will start
(legendary hand shaking) and then use legendary darth vader force push and get the ball clean. But now body coalision is fer hard to push or be pushed proper
taking of positon for tackle is what you need for best result (ye you still can push the press button and get the ball cant denied that but wont be effective as usual)
Build of game is lot different from one club style of play to other. Barca realy use fast and short passes, Real is more direct Chelsea is kinda balance short/long
control of the game and pass one side to other of the pitch faster.
Lot more passes and creative actions, they even reset the action if they cant prob the defence and get back to center and start all over saw it few times made
me wonder do they make foo of me
(damn barca
)
Shooting Ai is not so accurate from less then 100 % chances when they are covered from side or under pressure or far from perfect angle this in my opinion
is realy good after all ai make more score chance then user.
Long Shooting can confrm what you said, maby they dont try a lot to shoot but they do and scored some nice goals but no try from 28-30 only under 25m
( If they score on 30m goal at 89min i will alt+F4 and go to play Super Mario )
Ai mistakes saw some in the normal AI but only in long balls when they counter and you pressure with one player and take position with your direct control player
to intercept and this is only time i saw normal ai make mistake in pass. but in ETGD saw them make the same mistakes but and on normal pass made me happy, gave me
chance few times to mock Ronaldo ( not much more to say more need more games to see this rare events)
Cant comment on GoalKeeprs didnt saw anything dif maby didnt send many air crosses close to GK see charge for the ball.
Long pass
Donno if it was only me so i will ask if you can answer did you change something in long pass through pass distance/speed ? Donno if its that or is the reduce aggressivity
that make it easy for the ball to come far on the other side of the pitch.
Well what i gather from this few games i played ETGD ver 2 is great it relly do change the gameplay a lot what is more important it make it fun to play on harder level. It remove
the worst part of EA the Brute AI with its bully gamestyle, IF we can call it like that its more like rugby with the ball on the ground with Phil Dowd been the ref
OH ye, hmm referee call for faul far more often on body coalison when someone try to push you for the ball like they used to do it from sharp angle, that was great and refreshing.
Only thing i have to add is that saw all of this its on base of heavy attributes changing formation and strategy. So donno how this can be sort or this will give us limited
variation from team to team and simular performance from players on top teams. And this is only negative thing (if i can call it like that for now )as i aim for MM mod and
donno how this will reflect there have to try/test and i will.
Well i be damn WTF ..... now i saw i wrote text wall, hope aint wall of crap text 0_o ranting as usual...
I feel i have to say sorry to anyone that will get anoyed from the text wall... cant delete it now or make it shorter
And sorry for my english grammar mistakes not my first language.
Salute