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lth19951021;3868669 said:I have seen this before but I just can't make it work. This is quite similar to EA's but it doesn't take care of the detail of face texture. Maybe we could make another normal map from the texture and combine them.
krisaju95;3868829 said:
chicha14;3868733 said:
how to export face....
pleae help me
krisaju95;3868861 said:I watched your video. But I found this easier to do.
EmanuelRP;3869259 said:Hi guys.
In FIFA 15 I made my first faces, with good results. I tried to start making faces for FIFA16 in the same way, but this is not working.
First I use FaceGen to create the Head and the base texture.
Then I use blender for export and edit these files. I tried to use the "head_1_0" Generic FIFA15, but does not work (which should be used?). Within the game the body is deformed.
I could give some advice to make faces for FIFA16 or some tutorial?
Thank you.
krisaju95;3869264 said:the facegen modelset is not compatible with fifa16, and the fifa15 default models are not compatible either. You'll have to edit the models without facegen. There are tutorials in the fifa 15 faces discussion thread. Just use fifa16 head models instead of fifa15 head models. Everything else is the same.
dAntEb1;3870243 said:How export the textures in blender?
When I export the texture in blender, the game is broken, I use RX3 master for fix it, but I can't import black and white mask texture, only in Blender.
Sorry for my fucking english
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El problema que tengo es que al exportar la textura en Blender, cuando entro al juego, este deja de funcionar, si la importo con el RX3 master, anda bien, pero con este programa no puedo importar el textura Black and White Mask, y la face no queda completamente bien...
Alguién sabe que puedo estar haciendo mal???