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NK FOOTBALL © - Lets go Old Skool

NK FOOTBALL ©

Senior Squad
I'm doing great things with the game difficulty. A method I used in FIFA 2002 to get maxiumu difficulty from the game. Just lost 10-1 on world class for 20 minutes. But my goal, oooh my beautiful scorcher with Lampard made it worth while. My shots before this chance were average, poor attempts. And then midfield pushes forward and Lampard gets into space. So I fire up to just under full power, no pressure, BANG! Ball zips into the top corner and I mean TOP corner! I looked very lurvly and I saved the shot so you will be able to see it soon, I'll post the link to stream it.

But yes, after losing so badly, this goal made up for it a little. The problem with scores like this, well..how it 'looks' is totally unrealistic. But I was playing for a full 20 mins and didn't change tactics or anything. I just enjoyed playing it so much I couldn't be bothered with the tactics! But that's a bad approach. If I'd changed formations, man marking and made subs...they'd have scored 4 at most, seriously. It makes THAT much a difference.

Although technically my world class match I just had was a tad harder than WE4 legendary ;) *hint*

Anyway, back to testing.
NK.
 

Jordox

Club Supporter
Oh noes :( Now my game crashes when I go into it :gasp:

I uninstall the game and I am installing it again.

Any ideas why it crashed?
 

cosminnfs

Club Supporter
Hei NK did you read any of my feedback ? you know... the big posts with suggestions cause i downloaded 4.3 and I don't see anything changed except the CPU attacking much much better mostly on the wings but when they shoot they have the same bug as the human they're 70% time wide. I'm getting tired of this. And the pressing is the same... I was with messi again and I got chases by Robinho Roberto Carlos Guti and then came Helguera too. I mean.. how am I supposed to attack ? cause the CPU can attack very easily because the human can't possibly do a 4 man aggresive pressing... and it's not fair. In the past updates before WE the overall gameplay was very good I had realistic scoring and results, I could do 1-2 passes, I got goals scored from crosses which now is IMPOSSIBLE. And I just wanna say about the World Class players here that maybe for them is simple to win a game or they CAN win a game cause they play PC soccer like very fast and with no intention of having fun they just want to score goals that's why I suggested you lower the speed of the game and make it more enjoyable, more realistic. If the WC players think it's to easy then heck... stay with WE4 or 3 but I can't stand the way fifa is being played now. It's like I'm playing rugby with bullies.
 

NK FOOTBALL ©

Senior Squad
cosminnfs;2357838 said:
Hei NK did you read any of my feedback ? you know... the big posts with suggestions cause i downloaded 4.3 and I don't see anything changed except the CPU attacking much much better mostly on the wings but when they shoot they have the same bug as the human they're 70% time wide. I'm getting tired of this. And the pressing is the same... I was with messi again and I got chases by Robinho Roberto Carlos Guti and then came Helguera too. I mean.. how am I supposed to attack ? cause the CPU can attack very easily because the human can't possibly do a 4 man aggresive pressing... and it's not fair. In the past updates before WE the overall gameplay was very good I had realistic scoring and results, I could do 1-2 passes, I got goals scored from crosses which now is IMPOSSIBLE. And I just wanna say about the World Class players here that maybe for them is simple to win a game or they CAN win a game cause they play PC soccer like very fast and with no intention of having fun they just want to score goals that's why I suggested you lower the speed of the game and make it more enjoyable, more realistic. If the WC players think it's to easy then heck... stay with WE4 or 3 but I can't stand the way fifa is being played now. It's like I'm playing rugby with bullies.


Right now the main issue is game difficulty. Slowing the game down through the difficulty settings results in a very breakable cpu defence. Before 4.3beta was released, I made plenty changes to the cpu and they indeed held off more. But I scored easy goals in which I didn't have to think! And i'm not the best player here. This is why, I will work on difficulty and THEN slow the game down through other values. But this isn't an easy task :)

I will look into it right now to slow the game-down. I think we'll be looking at ball physics and player speeds. But if this can't be achieved, I may have to release two versions. One easier, one harder.

NK.
 

cosminnfs

Club Supporter
NK FOOTBALL ©;2357843 said:
Right now the main issue is game difficulty. Slowing the game down through the difficulty settings results in a very breakable cpu defence. Before 4.3beta was released, I made plenty changes to the cpu and they indeed held off more. But I scored easy goals in which I didn't have to think! And i'm not the best player here. This is why, I will work on difficulty and THEN slow the game down through other values. But this isn't an easy task :)

I will look into it right now to slow the game-down. I think we'll be looking at ball physics and player speeds. But if this can't be achieved, I may have to release two versions. One easier, one harder.

NK.

Come to think about it...releasing two versions is quite an excelent ideea cause many people may prefer a gameplay of my type and that is a slow realistic gameplay and others prefer lightning fast ping-pong matches.
 

NK FOOTBALL ©

Senior Squad
Also, the CPU shooting will be down to Semi-Pro level, if that is what you're on. If not, I will work on the higher level shooting accuracy of cpu.

Are you on a keyboard?

I will attempt to slow the play down. I don't have too much problem playing at my pace building up play. But my normal pace to me, may be an arcade pace to you. The cpu defenders on world class want the ball off you once you get it. I understand this may be a problem, they don't do it all the time now since I slowed it down, there's more space for passing. I will try sort it, but if it means the game gets easy to score and break through for an easy shot on goal, then it might just be a problem with the FIFA engine.

I am pretty skilled at this game and there's a good few gamers on here better then me. So game difficulty is really important, otherwise the realism just doesn't show through when you're winning 3-0 to easy goals.

my lampard goal! a right scorcher

NK.
 

NK FOOTBALL ©

Senior Squad
cosminnfs;2357851 said:
Come to think about it...releasing two versions is quite an excelent ideea cause many people may prefer a gameplay of my type and that is a slow realistic gameplay and others prefer lightning fast ping-pong matches.

Exactly, you have to please both playing styles. So I will work on both sides of the game.

However, if I can slow it down AND get the game just as challenging then I will do that :) But right now it's kind of stupid how the game engine seems to run off "faster means harder". Then again, most FIFA titles in the past do the same, and I'd know since I edited them all since 2001.

NK.
 

cosminnfs

Club Supporter
yeah there's just no time to think out there in the game with such high speeds. Unlike FIFA, PES is slow and both challenging so it is more realistic than FIFA and that's what I would like to achieve in FIFA and if not fully at least almost to PES's type of gameplay. You know... I'm thinking cause you said if you slow down the game it will be more easier or by making the game more free with larger spaces for passes and such, but maybe of all the variables in the gameplay there are some that will allow you to keep the game a bit difficult or better said not too easy like I don't know...Instead of making 4 defenders barricade in front of you like a wall so you don't shoot try making only one defender come to you and with him being a bit skilled (isn't this supposed to be decided by the players ratings ?) but not too skilled like what happened in my video when Helguera knew where Ronaldinho was gonna go before he even did the dribble....and make that defender be vulnerable to fake shots cause I've seen a beautiful play in the opening video of FIFA where a striker was right in front of the box and in front of a defender and he faked a shot, the defender fell for it and put his foot down and then the striker avoided him and fired a shot with his right foot beautifully with a finesse shot in the bottom corner, or... i dont' know...make the defenders mark the strikers but not so close that you can't even move so it would be a 50/50 change to get rid of the marking. Now that's what I want FIFA to be ! I want to be able to dribble with Ronaldinho, outrun with Messi...etc I'm stopping here cause i keep repeating myself so anyway try and make it slow and realistic but find some variables that will keep the game not too easy but still realistic.

BTW i play with a keyboard
 

NK FOOTBALL ©

Senior Squad
cosminnfs;2357855 said:
yeah there's just no time to think out there in the game with such high speeds. Unlike FIFA, PES is slow and both challenging so it is more realistic than FIFA and that's what I would like to achieve in FIFA and if not fully at least almost to PES's type of gameplay. You know... I'm thinking cause you said if you slow down the game it will be more easier or by making the game more free with larger spaces for passes and such, but maybe of all the variables in the gameplay there are some that will allow you to keep the game a bit difficult or better said not too easy like I don't know...Instead of making 4 defenders barricade in front of you like a wall so you don't shoot try making only one defender come to you and with him being a bit skilled (isn't this supposed to be decided by the players ratings ?) but not too skilled like what happened in my video when Helguera knew where Ronaldinho was gonna go before he even did the dribble....and make that defender be vulnerable to fake shots cause I've seen a beautiful play in the opening video of FIFA where a striker was right in front of the box and in front of a defender and he faked a shot, the defender fell for it and put his foot down and then the striker avoided him and fired a shot with his right foot beautifully with a finesse shot in the bottom corner, or... i dont' know...make the defenders mark the strikers but not so close that you can't even move so it would be a 50/50 change to get rid of the marking. Now that's what I want FIFA to be ! I want to be able to dribble with Ronaldinho, outrun with Messi...etc I'm stopping here cause i keep repeating myself so anyway try and make it slow and realistic but find some variables that will keep the game not too easy but still realistic.

BTW i play with a keyboard

barca V man-utd http://files.filefront.com/BarcaVMan+we5wmv/;7994077;;/fileinfo.html

Since this game I have slowed it down more so using a new value I'm testing.

If you play the original 4.0 over at Sweetpatch you will notice I used delays for skill and marking. Maybe you want this back in? It allows you to dribble and skill your way past defenders who have lower skill than yourself, it also worked with speed, etc. Maybe 4.0 was too extreme, as feedback suggested "out run too easy" and "defenders not tackling". This was simply a bugged value, the value was too high! It made the skill level extreme. I can implement this once again for marking pressure and delays, but test it accordingly to make sure it's not too difficult, but not too easy. The realism 'happy medium'

It's very important to me also to have a realistic challenging FIFA. PES is more on the ball for this. Although I have slowed the game down a lot more since 4.3beta AND the video posted here (and here again; http://files.filefront.com/BarcaVMan+we5wmv/;7994077;;/fileinfo.html)

Anyway, you will get to play the AI settings. As for the cpu difficulty, I will keep this to myself and make sure it's the best til I just slap it on a beta and send it out, otherwise the feedback could get confusing!

Anyway, point is I'll keep it simple for the next beta and put in the AI settings, which means game speeds, pressuring and ball physics/shooting, etc.

NK.
 

jackbauer

Youth Team
cosminnfs;2357838 said:
Hei NK did you read any of my feedback ? you know... the big posts with suggestions cause i downloaded 4.3 and I don't see anything changed except the CPU attacking much much better mostly on the wings but when they shoot they have the same bug as the human they're 70% time wide. I'm getting tired of this. And the pressing is the same... I was with messi again and I got chases by Robinho Roberto Carlos Guti and then came Helguera too. I mean.. how am I supposed to attack ? cause the CPU can attack very easily because the human can't possibly do a 4 man aggresive pressing... and it's not fair. In the past updates before WE the overall gameplay was very good I had realistic scoring and results, I could do 1-2 passes, I got goals scored from crosses which now is IMPOSSIBLE. And I just wanna say about the World Class players here that maybe for them is simple to win a game or they CAN win a game cause they play PC soccer like very fast and with no intention of having fun they just want to score goals that's why I suggested you lower the speed of the game and make it more enjoyable, more realistic. If the WC players think it's to easy then heck... stay with WE4 or 3 but I can't stand the way fifa is being played now. It's like I'm playing rugby with bullies.

Cos,

I agree with your points...all of them. This idea that the CPU defense just runs at you with reckless abandon is not realistic at all. I've been complaining about it for quite awhile. Personally, I'd like to see the defenders shadow you and cut down angles (like their supposed to do).

I also should let you know that I play on World Class and I'm not at all playing the ping pong style unrealistic football that you are referring to. I think to alleviate this the overall speed of the game needs to be slowed down. I win my fair share and lose as well.
 

NK FOOTBALL ©

Senior Squad
I now know how to get the cpu to jockey you when you use pace-control. In the original Ea gameplay (i just tried it). When I used pace control on world class, the cpu stops running at me and follows me. If i just run, they try and tackle me.

In my gameplay, no matter what the cpu wants the ball. I see how this can be unrealistic. So I will sort it out so that the pace-control button allows you to 'slow down' the game and have you think up a tactic rather than have to pass,pass, pass.

Now then me' lads. Is this what you're wanting? :)

NK.
 

cosminnfs

Club Supporter
NK FOOTBALL ©;2357882 said:
barca V man-utd http://files.filefront.com/BarcaVMan+we5wmv/;7994077;;/fileinfo.html

Since this game I have slowed it down more so using a new value I'm testing.

If you play the original 4.0 over at Sweetpatch you will notice I used delays for skill and marking. Maybe you want this back in? It allows you to dribble and skill your way past defenders who have lower skill than yourself, it also worked with speed, etc. Maybe 4.0 was too extreme, as feedback suggested "out run too easy" and "defenders not tackling". This was simply a bugged value, the value was too high! It made the skill level extreme. I can implement this once again for marking pressure and delays, but test it accordingly to make sure it's not too difficult, but not too easy. The realism 'happy medium'

It's very important to me also to have a realistic challenging FIFA. PES is more on the ball for this. Although I have slowed the game down a lot more since 4.3beta AND the video posted here (and here again; http://files.filefront.com/BarcaVMan+we5wmv/;7994077;;/fileinfo.html)

Anyway, you will get to play the AI settings. As for the cpu difficulty, I will keep this to myself and make sure it's the best til I just slap it on a beta and send it out, otherwise the feedback could get confusing!

Anyway, point is I'll keep it simple for the next beta and put in the AI settings, which means game speeds, pressuring and ball physics/shooting, etc.

NK.

I watched the video and I want to point out some things:

- You see that thing at ~10:45 game time where edmilson has the ball ? Ronney takes the ball of him with barelly making and effort like edmilson is a little boy. That's what I want to be sorted out, the CPU is too aggresive too solid even tho in the video Barca play Manchester United who play though Premier League football...
- At 11:55 the same thing happens. Marquez clearly got he ball and Larsson barely moves and he still get the ball and he scores ! That's BS. It's like there's not a perfect ballance in terms of "solidity" of the players between CPU and human and that's not fair ! I don't want unfair variables between CPU and humans and i don't want my payers to be pussies.
- At 14:20 Scholes rushed into edmilson like he's a freight train ! I mean..what's that ? That kind of thing would make me punch Scholes with all my power if i would of been Edmilson. He could of broken his leg...:)
- At 16:45 again 3 blood thirsty MU players chase Ronaldinho and at 17:20 3 MU players are literally touching him, squeezing him ! In that situation it's impossible to do a 1-2 pass.
- At 22:19 allmost all of the MU players are in almost a straight line barricading the defense. Like a wall and because of that you had to pass back . If the CPU woudln't been a super-computer you could of scored on that counter-attack. And i also noticed that the CPU never had a wrong pass. I remember that in the past updates for 07 de CPU did do wrong passes but now they're perfect ! Later Edit: They do some wrong passes but very few.
- At 23:30 there are 4 players around Messi. Crazy pressing again.
- OMG look at 40:25. They literally crushed Eto'o there ! At this point I would of pressed CTRL+ALT+DELETE and uninstall my FIFA ! I do not want to see that ever again in a FIFA game.
- At 42:25 the aggresivness can be seen cause he slided for that ball no matter what !
- At 45:00 (sometime then) Ronaldinho finally manages to pass a defender (G. Neville) sorta using his acceleration (I like that) but I didn't like Ferdinand charging at Ronaldinho afterwards. Even if Ronaldinho would of avoided him by getting the ball past him, Rio still would of got the ball because of his super-human strength from the gameplay update. I also noticed that now the sprint values of the players do work like Messi can outrun defenders but he cannot beat them cause the defender pull his shirt and put him to the ground later.
Overall I noticed that you cannot play on the wings, you allways have to cut inside. That's why I think the pressing is waaaay to hard, you just can't play.
And I know you played this game at an arcade speed but still the pressing is
suffocating.
Also I noticed that the human team dosen't really attack. Only the three attacking players that are up front and those are Messi Ronaldinho and Eto'o..and I know you didn't switch to attacking mentality but i'm sure nothing would have changed. Can you do something about this ?
And that's about all I watched cause i didn't wanna watch anymore cause of the way the CPU plays. Pisses me off and now I have a brand new LCD monitor and I don't wanna smash it so...

The bottom line is to concentrate on the overall play of the CPU to make it slower and more free, more open like it was in your first gameplay updates for Fifa 07 and only then you can start changing the pressing the shooting and everything else cause there's no point in changing the shoot mechanism if you can't even shoot when you have 4-5 players around and in front of you.
 

cosminnfs

Club Supporter
NK FOOTBALL ©;2357905 said:
I now know how to get the cpu to jockey you when you use pace-control. In the original Ea gameplay (i just tried it). When I used pace control on world class, the cpu stops running at me and follows me. If i just run, they try and tackle me.

In my gameplay, no matter what the cpu wants the ball. I see how this can be unrealistic. So I will sort it out so that the pace-control button allows you to 'slow down' the game and have you think up a tactic rather than have to pass,pass, pass.

Now then me' lads. Is this what you're wanting? :)

NK.

FINALLY you read my mind perfectly. I just wanted to tell you about the pace control. Because i play a 20 minute match (if you think about it, it is alot of time) you can take your time and find passes and find open space and plus, if you substitute the time when you're trying to score goals directly without passing, with the time passing and finding open space the scoring won't be too high. Hope you understand what i mean.

I also remembered an older issue and it is that the CPU players are like telephone poles. When you try to take the ball of them you're spinning around them in a circle. It's like they have a shield around them. Try and make the human players actually sometime get the ball of him sometimes, and sometimes it to be called a foul. That would be ultra realistic cause many times when a players is shielding the ball and the defender tries to get the ball of him and instead knocks his feet it's called a foul.

Ok..i managed to watch the video until the end and there's just one thing i want you to watch and that is somewhere in the 90'th minute where ronaldinho sprinted on the left side of the pitch and passed to eto'o who was almost on the center of the field and in front of him was Vidic. Eto'o turned with the ball with his sole and Vidic knew this and he immediatelly took he's ball. That's wouldn't happen in reality. Again the pressing....it's a huge pain in the....
 

jackbauer

Youth Team
NK FOOTBALL ©;2357905 said:
I now know how to get the cpu to jockey you when you use pace-control. In the original Ea gameplay (i just tried it). When I used pace control on world class, the cpu stops running at me and follows me. If i just run, they try and tackle me.

In my gameplay, no matter what the cpu wants the ball. I see how this can be unrealistic. So I will sort it out so that the pace-control button allows you to 'slow down' the game and have you think up a tactic rather than have to pass,pass, pass.

Now then me' lads. Is this what you're wanting? :)

NK.

This exactly what I'm referring to. As far as the speed of the game is concerned, I think the overall speed at which the players move needs to be slowed down.
 

NK FOOTBALL ©

Senior Squad
IT WORKS!! :hump:

I'm so proud lol. ok, here's how it works.

At the start of the match, most teams will use a normal press tactic. They also have a tactic for trying to get the ball from you.

Example; Start of match, cpu won't run at you like crazy, you can pass, and you'll see perhaps 1 cpu player run for you, you pass and use pace-control and the cpu player will jockey you.

BUT--

You score a goal!! And the cpu loses the ball to your possession. You WILL start to notice the cpu press more, so they won't jockey as often and instead will want the ball to SCORE!!

Everything else is exactly the same meaning YUP, the difficulty is in there AND the cpu jockey's you more and when they should.

I will get this into a file once it's tuned up good and get a beta out to you guys to see what I mean. Of course you might play against a weak team that have tactics set to 'press' because you're real madrid. In this case, straight from kick-off they'll want possession, cause they sure don't want you to!

But yes, two good teams. My testing teams throughout this process was England (me) V Brazil (cpu, naturally :)) And I basically just trial and error my way through values until it became obvious which ones affected the 'jockeying' of the ball.

I hope this is what you're wanting, as I noticed I can certainly pass more and slow the game down. Of course the cpu takes away more passing opportunities because instead of running towards me like mad men, they mark off the pass and I have to think.

Certainly more of a PES feel now.

Like I said, you guys will play the beta soon :)

NK.
 

cosminnfs

Club Supporter
NK FOOTBALL ©;2357959 said:
IT WORKS!! :hump:
Of course the cpu takes away more passing opportunities because instead of running towards me like mad men, they mark off the pass and I have to think.
NK.

Yeah in reality the opposition players try and mark the passing lanes BUT the players of the team that has posession of the ball try and get rid of the marking and come and ask for the ball but because fifa's game engine is poor the players don't do that.
 

NK FOOTBALL ©

Senior Squad
cosminnfs;2357963 said:
Yeah in reality the opposition players try and mark the passing lanes BUT the players of the team that has posession of the ball try and get rid of the marking and come and ask for the ball but because fifa's game engine is poor the players don't do that.

Do what I did and call for a player run to lose marker :)

WE4.4beta


You should see it clearly. It will prob still need tuning, this is its first test. So be nice lol.

NK.
 


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