.:: Revolution Mod 13 ::.

gemy87;3323174 said:
string player.lua for add shoes on players? please
Read the manual.


buda66;3323176 said:
any way to know the id of created players?
If you mean players created ingame, this may help:
http://www.soccergaming.com/forums/showpost.php?p=3323138&postcount=7


Aladdin;3323360 said:
is there any way to change my career team stadium, without crashing my career??
thanks buddy.
It does not seem possible with lua editing, I do not think there is another way without editing the database.


Outsider 87;3323419 said:
Restarted working on the GUI for this amazing mod... and was able to add also 3d preview as in Creation Master...
Unfortunately the development of the tool is still at the beginning, so NO release date at all, don't ask :D

Even the layout of the program will change a lot...

Looks stunning mate.


obos;3323466 said:
:33vff3o: u correct my friend i add some tatto and walah my Pro had tatto nice, but btw it possible to add mod LOD Hair and Hair Texture with your mod lua?
If you assign a specific face, all parts of the head are custom.


darkgu01;3323530 said:
I cannot assign anything :( with the mod , i put the ID's but i cant see in game
Someone give me a tutorial how to use revolution MOD
PLISSSSSSSS
Did you read the manual?


jjborn;3323542 said:




when selecting classic kits to play skintone function doesn't work, dont know what causes this issue, but if I change the command like that, problem resolved, can you please check it out?

--setPlayerBodySkinToneTypeForPlayerId
--setPlayerBodySkinToneTypeForTeamId

db.player[idx].bodySkinToneType = getPlayerBodySkinToneType(db.player[idx].playerassetid,db.player[idx].teamid,db.player[idx].bodySkinToneType)

playerBodySkinToneTypeForPlayerId = {}
playerBodySkinToneTypeForTeamId = {}

function setPlayerBodySkinToneTypeForPlayerId(playerid,skintonecode)
playerBodySkinToneTypeForPlayerId[playerid] = skintonecode
end

function setPlayerBodySkinToneTypeForTeamId(teamid,skintonecode)
playerBodySkinToneTypeForTeamId[teamid] = skintonecode
end

function getPlayerBodySkinToneType(playerid,teamid,skintonecode)
if (playerBodySkinToneTypeForPlayerId[playerid] ~= nil) then
return playerBodySkinToneTypeForPlayerId[playerid]
elseif (playerBodySkinToneTypeForTeamId[teamid] ~= nil) then
return playerBodySkinToneTypeForTeamId[teamid]
else
return skintonecode

end
end
There is actually a bug with the classic kits, the script would stop running and the new tattoos would not be assigned. This has been fixed for the next version.


ankitgarg301092;3323580 said:
can we add more than 1 alternate kits to a single team with revolution mod. Like 1 team having 2-3 additional kita
Not in the kit selection screen, you can use assignGameKit to to use alternate kits in specific matches
 

AcidPT

Club Supporter
Does anyone know the tournament id to the Euro (not Europa League, the one with the national teams like euro 2012)? It's not on the list and I can't find it anywhere... thanks

Great tool as always, nice job
 
Other small preview...

A question: I remember you talking about differences in adboards this year... so which are the relevant typeid (the # number in adboard_ID_#.rx3) of adboards this year?



This screen is not final, I'm going to add a reference for team stadium mowing pattern and net set in the db, so that you can always know what it is in the db and what you are going to change with lua editing...
 

darkgu01

Club Supporter
@scouser09: bro i read the manual and i cant put the jerseyfit to my pro and any player :(
Maybe i'm doing something wrong help me !!
Sorry for my english
 
Outsider 87;3323958 said:
Other small preview...

A question: I remember you talking about differences in adboards this year... so which are the relevant typeid (the # number in adboard_ID_#.rx3) of adboards this year?



This screen is not final, I'm going to add a reference for team stadium mowing pattern and net set in the db, so that you can always know what it is in the db and what you are going to change with lua editing...
:eek:
Mate, just outstanding!
May I ask you one thing? I'm hooked on boots and I try to update the list of players that wear a specific model as much as I can, but, many times, due to the number of records to change, it comes like a pain in the [email protected]@. Could it be possible to add a feature that allows multiple assignments of a boot?
E.g.
We have a list of players like this:
M. Noble - West Ham United
K. Huntelaar - FC Schalke 04
R. Lewandowski - Borussia Dortmund
N. Clyne - Southampton
Y. Belhanda - Montpellier
R. Van Rhijn - Ajax
R. Lukaku - West Bromwich Albion
Thiago - F.C. Barcelona
R. Ferdinand - Manchester United
Rafael - Manchester United
P. Scholes - Manchester United
D. Welbeck - Manchester United
P. Zabaleta - Manchester City
V. Kompany - Manchester City
K. Luijckx - NAC Breda
F. Acerbi - AC Milan
G. Pazzini - AC Milan
A. Surman - Norwich City
W. Sneijder - Internazionale
I. Muniain - Athletic Club de Bilbao
Cacau - VfB Stuttgart
M. Morales - Atalanta Bergamo
G. Higuain - Real Madrid
S. Giovinco - Juventus FC
M. Essien - Real Madrid
K. Haggui - Hannover 96
W. Rooney - Manchester United
J. Bennett - Aston Villa
A. Gilardino - Bologna
G. Inler - SSC Napoli
D. Srna - Shakhtar Donetsk
A. Barzagli - Juventus
P. Contreras - Olympiacos
G. Bocaly - Montpellier
F. Santana - Borussia Dortmund
B. Megyeri - Olympiakos
A. Bertolacci - Genoa
C. Cole - West Ham
F. Haastrup - Willem II
I. Najah - RKC Waalwijk
J. Martínez - FC Porto
M. Didot - Toulouse FC
T. Taiwo - Dynamo Kiev
Y. Sommer - FC Basel

All these players wear this boot:


The program automatically loads the list (well, it may happen that two o more players have the same name, e.g. Smith; in that case National and Club info help us making the right choice) and generates another one in the .lua file.
What do you think?
 
Yes mate, I plan to make some facilities for players... It will not be like CM where you can only pick one info per player... I will surely make something to filter "per boot" or "per skintone", etc...
 
Outsider 87;3324101 said:
Yes mate, I plan to make some facilities for players... It will not be like CM where you can only pick one info per player... I will surely make something to filter "per boot" or "per skintone", etc...
This is an amazing news!
 
darkgu01;3324028 said:
@scouser09: bro i read the manual and i cant put the jerseyfit to my pro and any player :(
Maybe i'm doing something wrong help me !!
Sorry for my english
where in the manual does it say that you can assign jerseyfit to players?
you can't until the next version is released.
 
how to prevent the generation of FIFACrashDump_CL1190281_2012.10.21_06.13.41.dmp???
I have prevously succeeded in installing the mod manually, yet after some sort of regeneration,followed by a failure of the adboard showing(blue-green adboard),I decide to re-install the game, and the mod. Yet now the game cant reach the language selection stage.

Help!!! Coudl someone teach me how to install the revolution mod successfully??PLZ
 
Outsider 87;3323958 said:
A question: I remember you talking about differences in adboards this year... so which are the relevant typeid (the # number in adboard_ID_#.rx3) of adboards this year?
For each adboard ID there are now two parts:

adboard_ID_#.rx3
genericad_ID.rx3 (in data/sceneassets/genericad/)

genericad is only used in some stadiums and usually appears above the stands. I have added some code so if this file is missing for an ID, the game will load genericad_1.rx3. The only value of # used is 0.


root4rulez;3324303 said:
editing color kitnames ?

how to do that
There are instructions in the manual. The format is currenly a little comlplex, but I found a way to simplify it for the next version.


Gerrardand;3324909 said:
how to prevent the generation of FIFACrashDump_CL1190281_2012.10.21_06.13.41.dmp???
I have prevously succeeded in installing the mod manually, yet after some sort of regeneration,followed by a failure of the adboard showing(blue-green adboard),I decide to re-install the game, and the mod. Yet now the game cant reach the language selection stage.

Help!!! Coudl someone teach me how to install the revolution mod successfully??PLZ
If you install the mod, you must replace datax.bh with the original one, and regenerate. If you can not find the original, there is a link to one somewhere in this thread (search for it). The one included in the installer is specific for the demo and was only included as no regenerator was available at the time of release.

The blue-green adboard just indicates that the texture is missing, you did not need to reinstall the game.
 

AcidPT

Club Supporter
scouser09;3325110 said:
If you install the mod, you must replace datax.bh with the original one, and regenerate. If you can not find the original, there is a link to one somewhere in this thread (search for it). The one included in the installer is specific for the demo and was only included as no regenerator was available at the time of release.

The blue-green adboard just indicates that the texture is missing, you did not need to reinstall the game.
So wait, if I do that, does it corrupt my career save? And is that datax.bh the original one that came with the game? So we just replace the file and regenerate? Do we have to regenerate all files again?

Also, can I replace an adboard rx3 without having to regenerate? Or if I have to regen, does it also corrupt my career file? Thanks

Edit: Actually, scratch that. Here's what I did: I had already copied a bunch of rx3 adboards to sceneassets from fifa 12. Then I had installed revolution mod with the automatic install, then copied all the statements I had in fifa 12. This worked, but I got the green/blue squares.
So now I copied datax.bh into the game folder, then regenerated datax.bh. Result: the statements don't work. The teams and leagues are not showing their respective adboards, only the default fifa 12 ones. So what am I doing wrong here? I'm honestly stumped... sorry for the noobishness :p
 

V.K

Starting XI
scouser09;3325110 said:
For each adboard ID there are now two parts:

adboard_ID_#.rx3
genericad_ID.rx3 (in data/sceneassets/genericad/)

genericad is only used in some stadiums and usually appears above the stands.
This might be interesting for stadium boards editing. Which stadiums are those?
So far I've only seen the adboard texture being used also as stadium boards like at Stamford Bridge or Stade Gerland.

Also, I confirm that Arena Mode Kit assignments work well. The problem was in the rx3s.

And another question - is it possible to assign tight jerseys to teams? (Would be very useful for tight Puma kits for African nations) Moreover, it would be great if we could assign them to all the players in the game by default.
 
Why can't I add tech-fit kits?
function assignCustomItems()
--------------------------------------------------------------------------------------------------------------
--PLACE CUSTOM ASSIGNMENTS BELOW HERE
--------------------------------------------------------------------------------------------------------------
setJerseyFit(178509,1)
setJerseyFit(250,1)

assignPlayerFace(164769)
assignPlayerFace(178509)
assignPlayerFace(163571)
assignPlayerFace(250)
assignPlayerFace(241)
assignPlayerFace(5479)
assignPlayerFace(7826)
assignPlayerFace(176676)
assignPlayerFace(152039)
assignPlayerFace(142708)
assignPlayerFace(172871)
assignPlayerFace(189271)
assignPlayerFace(189358)


What am I doing wrong?
PS:I don't know what I did but I managed to make it work.
 
BeckSsS;3325632 said:
Why can't I add tech-fit kits?
function assignCustomItems()
--------------------------------------------------------------------------------------------------------------
--PLACE CUSTOM ASSIGNMENTS BELOW HERE
--------------------------------------------------------------------------------------------------------------
setJerseyFit(178509,1)
setJerseyFit(250,1)

assignPlayerFace(164769)
assignPlayerFace(178509)
assignPlayerFace(163571)
assignPlayerFace(250)
assignPlayerFace(241)
assignPlayerFace(5479)
assignPlayerFace(7826)
assignPlayerFace(176676)
assignPlayerFace(152039)
assignPlayerFace(142708)
assignPlayerFace(172871)
assignPlayerFace(189271)
assignPlayerFace(189358)


What am I doing wrong?
PS:I don't know what I did but I managed to make it work.
Revolution Mod 13 can apply with Matchday/Online Mode/Carreer Mode.
If have problem with it we can delete files : Matchday Squads/Online Squads in Documents/FIFA13 Folder
 

V.K

Starting XI
Also I'm getting loads of crashes just by starting matches.
Replacing all the lua files with empty ones (no custom assignments) helps.
I have no idea what to edit, it still crashes.
 
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