Originally posted by O'neill
I have mastered the game on amature level and it is a lot of fun and is a slight improvement over the last one. However, the frustration is when you try to move up levels, the CPU cheats in every confrontation just as it did in the last game. The ball in the air, your defender is scripted to run in front of the attacker and is in no position to win the header, this is bad defending but it doesnt happen when its the other way round (I'm the attacker).
You can forget having a fullback when you need to defend, he always come's into midfield and there is nothing you can do about it. When you win the ball convincingly in a conservative or slide tackle, your control always seem to switch to another player leaving you frantically trying to switch back and allows the CPU time to recover. This is all cheating and I would prefer if the programers used speed to improve the CPU team rather than these.
try this values istead of oryginal in aidiff.ini and enjoy professional mode (its ideal for me):
PR_SHOT_ASSIST = 7.0
PR_CPU_LOOSEBALL_AGGR = 0.6
PR_CPU_MARKING_AGGR = 0.6
PR_CPU_TACKLING_AGGR = 0.6
PR_AGGRESSIVE_TACKLE_BALL_SIZE = 50
PR_AGGRESSIVE_TACKLER_FOOT_SIZE = 10
PR_AGGRESSIVE_TACKLEE_FOOT_SIZE = 14
PR_CPUSHOT_MAXVARIANCE = 20.0
PR_CPUMINDRIBBLETIME = 35
PR_MARKDIST_HURRY_THRESHOLD = 40
PR_CPU_MIN_POSSESS_TIME = 6
PR_CPU_IGNORE_BALL_TIME = 30
PR_CPU_SEEKBALL_MIN_ADVANTAGE_TIME = 0
PR_COVER_DIST = 8
PR_TACKLE_RUSH_TIME = 200