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junghyunyun;3899486 said:So I added miniface, expanded db, saved, closed, then reopen.
I'm still not getting new minifaces. anything else you did?
pamody;3899888 said:can you just tell me how to make this?
Some boots and some balls do not have a name but appear as a generic Shoes n. X or Ball n. Y.
Those are shoes (or balls) present in the game but not described by a string in the language database. You can add it.
smokeswift;3899914 said:Is the latest version beta 2 or there is new one cause a creation master 16 by Rinaldo realeased on moddingway.com today!
Sent from my SGH-I337M using Tapatalk
Application: CreationMaster16.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.IO.FileNotFoundException
at FifaControls.Viewer3D.Render()
at FifaControls.Viewer3D.ShowEmpty()
at CreationMaster.ManagerForm.Show3DManager()
at CreationMaster.ManagerForm.ShowManager()
at CreationMaster.ManagerForm.comboManagerBodyType_SelectedIndexChanged(System.Object, System.EventArgs)
at System.Windows.Forms.ToolStripItem.RaiseEvent(System.Object, System.EventArgs)
at System.Windows.Forms.ToolStripComboBox.OnSelectedIndexChanged(System.EventArgs)
at System.Windows.Forms.ToolStripComboBox.HandleSelectedIndexChanged(System.Object, System.EventArgs)
at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(System.EventArgs)
at System.Windows.Forms.ComboBox.set_SelectedIndex(Int32)
at System.Windows.Forms.ToolStripComboBox.set_SelectedIndex(Int32)
at CreationMaster.ManagerForm..ctor()
at CreationMaster.MainForm.CreateForms()
at CreationMaster.MainForm..ctor()
at CreationMaster.Program.Main()
robeskimo;3900084 said:Not sure if this has been mentioned but when you modify the budgets of a team it does not transfer ingame. Tournament prize money can now be altered but team budget has not
Rinaldo;3897586 said:This is a minor problem that I knew but I never investigated. You are saying that the order on the bench depends from the order of the records in the database, I guess teamplayerlinks table correct ? Can you confirm ?
RobbieD_PL;3899216 said:It depends on both teamplayerlinks AND default_teamsheets tables. teamplayerlinks defines the player numbers and position type, whilst the default_teamsheets defines the players' numerical order from player0 (starting GK) onwards; thus setting the order of players on the Substitute bench (28 in teamplayerlinks) and the Tribune (29, 30 etc.)