Originally posted by suico
Note to hakeem's note :
CC DIE HARD WITH PAIN!
LOL
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Originally posted by suico
Note to hakeem's note :
CC DIE HARD WITH PAIN!
Originally posted by Hans
I was wondering could we also assign boots for players with this MS-Access ? Because there`s a boots table too. I know that everyone is valued boot no 1, including those with spesific boots, but has anyone tried to change the value, let`s say del Piero, to 104 so he wears Beck`s red boots ? Please, someone try that, I have saved games, and I don`t want to delete it because I have to import the changes via CC.
Originally posted by FerdyKorp
Ok
You need:
Microsoft Acces 2000
Creation Center
BigGui
O edit
paint program
open the CC, and uninstal your pakage, (if you have one)
than make a new pakage, dont edit somthing but save it and install it, then you open: dev_all_data and go to players, and go to: edit: find, and type ''van der Vaart'' (in my case)and scroll to the right until you read this: and type a face number (600 in my case).
Than you must make a face, you need this 4 files:
Player____model60__***.o face shape, find in dprlyrgeo.big
Player____model1020308739__***.o hair shape, find it in dplyrgeo.big
PlayerTexObj.texobj11__texture12__***_0_0.fsh face texture, find it in dplyrtex.big
PlayerTexObj.texobj11__texture14__***_0.fsh hair texture, find it in dplyrtex.big
I am not being a smart ass but I dont understand this. Thanks for hookin' us up, but can somebody translate this to English and break it down. Thanks a million! Oh and I got most of these tools, but cant seem to find O Edit and BigGui?
Originally posted by UNC_2002
Originally posted by FerdyKorp
Ok
You need:
Microsoft Acces 2000
Creation Center
BigGui
O edit
paint program
open the CC, and uninstal your pakage, (if you have one)
than make a new pakage, dont edit somthing but save it and install it, then you open: dev_all_data and go to players, and go to: edit: find, and type ''van der Vaart'' (in my case)and scroll to the right until you read this: and type a face number (600 in my case).
Than you must make a face, you need this 4 files:
Player____model60__***.o face shape, find in dprlyrgeo.big
Player____model1020308739__***.o hair shape, find it in dplyrgeo.big
PlayerTexObj.texobj11__texture12__***_0_0.fsh face texture, find it in dplyrtex.big
PlayerTexObj.texobj11__texture14__***_0.fsh hair texture, find it in dplyrtex.big
I am not being a smart ass but I dont understand this. Thanks for hookin' us up, but can somebody translate this to English and break it down. Thanks a million! Oh and I got most of these tools, but cant seem to find O Edit and BigGui?
I think he explained really well. go to the access database and set the face ID for the player you want (he used 600. it has to be one thats not already in the game).
now save the database and go to the CC, select New, then save, and then install it.
now you have to make these 4 files of the face of your player and thats it. pretty easy.
Player____model60__***.o face shape, find in dprlyrgeo.big
Player____model1020308739__***.o hair shape, find it in dplyrgeo.big
PlayerTexObj.texobj11__texture12__***_0_0.fsh face texture, find it in dplyrtex.big
PlayerTexObj.texobj11__texture14__***_0.fsh hair texture, find it in dplyrtex.big
Originally posted by sKIp_E
Bad news, you can't just convert an CC package to Access. You need to reinput all the data.
However, I know a guy that may be interested. Zul-Aid is making an NSL patch, and he is going to be handling all the rosters, but needs help with kit making. He may be willing to give you a trade off.
Just PM him here, all check for his email in his profile.
Cheers
sKIp_E
Originally posted by GH02
yea..i know u can't convert...but i said i have the CC package so the person making the patch will know what info to put for each person (hair style, hair color, height...etc..) u know what i mean?
anyway..thanx...plz ask that person for me...i will be glad in making kits for him
OK. I created a team in access (ID number 1789 - I reseted autonumbering) and placed it to International.
I imported kits, flags with raptors. But... I can't see badge of my team (i mean flag in international menu) and I can't see replica kits in menu (home/away). Though I imported logo to "data\feart\logos.fsh" and kits in "data\feart\kits\kits.abg".
What can makes a problem?
In what file badges for international kits are stored? Why pictures of kits are invisible in menu? And have somebody found out why Real Madrid logo appears during the game?
Help me if you can, please!