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SafinFederer;3740324 said:Is there a regenerator for the Full Fifa 15 out there yet?
Want to try out some old Stuff from Fifa 14.
DizzeeSpellz;3740640 said:Not working with my full game either dude.
Testing with Kenshins tattoos and using i68 to regenerate, The regeneration tool is working for me because I got Minifaces to load.
Could it be because I have Fifa 15 installed to a different folder rather than the default origin games. That's the only thing I can think of :/
Gothlay;3740835 said:It doesn't work for me, it seems. I've put some adboards in data/sceneassets/adboard folder, with correct file names, but nothing changed in game... I use i68 tool to regenerate, maybe it could depend on this ?
tute10;3740850 said:dear scouser i want to add boca fonts and boca name, but i dont urderstand ...specifickitnumbers_teamid_item_tournamentassetid_numbercolour.rx3... boca home white boca away blue and boca gk whte with yellow borders, how is the text for each set of numbers. thanks in advance and how is the text for boca names the same for all the kits. thanks again
Stuphan_75;3741361 said:In the data_graphic2.big are the Original digital Adboards for Premiere League Clubs with this new kind of Filenames:
adboard_1000011_0.rx3 (for Manchester United with ID 11)
Nothing has changed beside Filename! Sizes are the Same with: 512x1024px
Generic ones are called the same as in Fifa 14!
New Revolution-Mode Previx should been set with this new calling Method like that:
(in the stadium.lua, frome line 356 on) for Scouser =>
specificadboard_1000011_0.rx3 (Filename for ManU)
-------------------------------------------------------------------
Input lua-File:
Line 356-363 in stadium.lua has to change for Digital Adboards by Scouser!
scouser09;3741421 said:I have just tested my current version of the mod on the full game and I can confirm that the issues with classic kits and generic boots have been fixed. If there are any other issues with the beta, please post and I will check if they have been fixed. QUOTE]
Hi dude, great job as always, the same thing happens to subs tracksuits when raining, had manutd and Leicester tracksuits go illumines red and green colours mate.
scouser09;3741421 said:If you open data_startup.big with File Master, do the lua files included with the beta have a grey background indicating regeneration?
xRevo94;3741563 said:really great news! but when the V1.0 will be out approximately?
colindegreat;3741629 said:Hi dude, great job as always, the same thing happens to subs tracksuits when raining, had manutd and Leicester tracksuits go illumines red and green colours mate.
ManUtdFan20;3741675 said:Nice mod as always!
Just cant wait till the kitnumbers problem is fixed so I can make it so Promoted/ relegated teams to and from the premier league have the proper kit numbers.
Oh, that's enough for me! I'll wait for when it comes outscouser09;3742012 said:I would prefer not to speculate as if I underestimate the time need, the noobs will complain. In terms of progress, about 90% of the features of RM14 have been added. Some of these need some improvement and there are some new features I would like to finish. I then need to do some testing and update the documentation.
Cesc Fabregas;3742232 said:@ DizzeeSpellz
Already posted and scouser already said it will be fixed in 1.0
Does it mean all suit will be dark ? or you have a way for re enable suit with team colours ?For V1.0 I will replace this with a generic dark blue one for those who do not have specific ones assigned.
Mdjim;3742436 said:@scouser09 other than team assignement, i think random assignement is not an absolute necessity, it's ok if you have to remove it