davidathlon
Club Supporter
hi, would like some help with the plug-in mesh coordinates
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I understand your point and it's ok if Post your opinion mate I restart the Project ' cuase if found some New ways to create highend lightmaps and so on well I also found a faster way too to this more screens tomorrow.CARRICK;3287618 said:So Sido, after months and months of waiting for Upton Park, with you telling me you will "soon release the stadium" you post these screenshots.
You've completed 3 background buildings but no stadium. THERE IS NO STADIUM!
I cannot believe it. Your pre-release version of Upton Park was looking very good. With some small changes, it could have been a great stadium and was already about 70% complete!
But now you tell me that you are "starting again" Are you serious???
I'm sorry but this is the final straw. I've sent you textures, photos, advice and suggestions (clearly wasting my own time in the process)
You are never going to release this stadium because you are never going to complete it. Why did you just not finish the pre-release version?!
For months and months you've led me to believe that your stadium is nearly complete but fInally I have the proof that you've done nothing. Absolutely nothing. You should just be honest instead of giving people false hope.
Incredibly disappointing but completely predictable given your track record. Oh and don't bother continuing the stadium on my account I no longer care.
Those screenshots are a joke.
Goodbye.
davidathlon;3287627 said:hi, would like some help with the plug-in mesh coordinates
you can edit it, but sometimes its work sometimes not.foxmulderx;3287690 said:Hi Everybody. Is there anyway to as a jumbotron part to a stadium that has no one or stuff like digital adboards, or tunnel with stairs for example.
Thanks
Celtian;3287717 said:Ok. I exported Stadion 23.Maj and opened in SW12. How to edit left column? Can I only rewrite parts?
$ido (F|G);3287826 said:you can edit it, but sometimes its work sometimes not.
$ido (F|G);3288773 said:@Al Pacino PT Thank you for your comment mate
@all
Well I´m away for the gamescom, but after the Exhibition I´ll post something new (Videos,Infos and the one or other surprises)
Make one of ambient textures light blue(98B8EA) with size 256x256, and apply it for all parts. Also you may need to change some of diffuse textures which are made darker, but this with ambient texture is more important. The stadium will be lighter, but without lightmap.rique;3288928 said:Sido, i have asked many times. How can I edit the Euro 2012 stadiums lighting so that I can have day time version of these stadiums? Can you please help me? Thanks. I have changed the sky texture and it's just a little different but the lighting is still dark. How can I use SW to make day versions? Obviously, I have the textures from the dlc and stuff. Please help. Thanks in advance.
BFL TEAM;3289003 said:Make one of ambient textures light blue(98B8EA) with size 256x256, and apply it for all parts. Also you may need to change some of diffuse textures which are made darker, but this with ambient texture is more important. The stadium will be lighter, but without lightmap.
$ido (F|G);3279600 said:Take a Look in the Description mate.
I use ever .3ds and than does I create the Maps.
If you've done your textures can you Start to Export ist as .3ds or you use like I the blender script. To your first question yes.
.3ds work but obj not.