Thank you for showing kindness in looking into the file brother. I know you are a master in head models
.The effort you have done for fifa 07 model is really commendable.
Abt the Cb.bin files, I know this much:
The file format itself is somewhat like this: you've got xx vertices of 0x40 bytes each. Each vertex data includes position, UVs, normals, bone indices and bone weights, all as float values. Then you've got the faces. Then you've got another set of vertices and faces. But then, the other 3 files involved store info on offsets. So we would have to account for those as well when doing any editing.
For the other files, that is from the meta info file, the only info I got from an dead fb group was this:
0x4 - Faces Count
0x8 - Faces Array Format (2 = 2bytes per Face(Uint16))
....
0x18 - Vertex Array Offset
0x28 - Faces Offset
Vertex Count = (Faces Offset - Vertex Array Offset) / 0x40
Faces Array Size = Faces Count * 2
the _cb.bin file is the Data Stream for these headers.
Can we please try to see if this model in cb.bin is editable in some way bro? This is the only blocker we have for modding fifa mobile 14