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FIFA Converter (Models & Textures)

tokke001

Senior Squad
@tokke001 thanks!
Sorry if the question is stupid, but is the F11 to F14 faces conversion possible now?
i think yes, i hope

but i m planning to do improvements on converting textures from one game to another:
ex. correct shiness for hair :
-> at FIFA 11 this is the green color at the coeff texture
-> at fifa 14 or later this is the alpha at the color texture
ex. correct shineness for balls/shoes/....
-> balls
so, correct edits to the coeff textures
 
Last edited:

Vndrew

Youth Team
@tokke001
when i try to convert manager model from fifa 14 to fifa 16:
Untitled.png
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at FIFALibrary22.Vertex.SaveTangent_3s10n(FileWriter w) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FIFALibrary\FifaLibrary\Vertex.vb:line 671
at FIFALibrary22.Vertex.Save(FileWriter w) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FIFALibrary\FifaLibrary\Vertex.vb:line 478
at FIFALibrary22.Rx3.VertexBuffer.Save(VertexElement[] VertexElements, FileWriter w) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FIFALibrary\FifaLibrary\Rx3\Graphics\Rx3VertexBuffer.vb:line 43
at FIFALibrary22.Rx3.Rx3Sections.SaveObject(Rx3Object m_Object, FileWriter w) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FIFALibrary\FifaLibrary\Rx3\Core\Rx3Sections.vb:line 212
at FIFALibrary22.Rx3.Rx3Sections.Save(FileWriter w) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FIFALibrary\FifaLibrary\Rx3\Core\Rx3Sections.vb:line 75
at FIFALibrary22.Rx3.Rx3File.Save(FileWriter w) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FIFALibrary\FifaLibrary\Rx3\Core\Rx3Rx3File.vb:line 207
at FIFALibrary22.RxFile.Save(FileWriter w) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FIFALibrary\FifaLibrary\RxFile.vb:line 75
at FIFALibrary22.RxFile.Save(String FileName) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FIFALibrary\FifaLibrary\RxFile.vb:line 90
at FIFAConverter.Form1.CmdConvertRx3model_Click(Object sender, EventArgs e) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FifaConverter\Form1.vb:line 1656
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9139.0 built by: NET481REL1LAST_B
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
FIFAConverter
Assembly Version: 23.4.8.0
Win32 Version: 23.04.08.0
CodeBase: file:///C:/Users/Vndrew/Downloads/FIF%20Converter_23.04.08/FIFA%20Converter/FIFAConverter.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 14.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9075.0 built by: NET481REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9139.0 built by: NET481REL1LAST_B
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9151.0 built by: NET481REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
FIFALibrary
Assembly Version: 23.4.8.0
Win32 Version: 23.04.08.0
CodeBase: file:///C:/Users/Vndrew/Downloads/FIF%20Converter_23.04.08/FIFA%20Converter/FIFALibrary.DLL
----------------------------------------
Microsoft.DirectX.Direct3D
Assembly Version: 1.0.2902.0
Win32 Version: 9.05.132.0000
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------
BCnEncoderNet45
Assembly Version: 0.0.1.0
Win32 Version: 0.0.1.0
CodeBase: file:///C:/Users/Vndrew/Downloads/FIF%20Converter_23.04.08/FIFA%20Converter/BCnEncoderNet45.DLL
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
 

tokke001

Senior Squad
@tokke001
when i try to convert manager model from fifa 14 to fifa 16:
View attachment 124496
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at FIFALibrary22.Vertex.SaveTangent_3s10n(FileWriter w) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FIFALibrary\FifaLibrary\Vertex.vb:line 671
at FIFALibrary22.Vertex.Save(FileWriter w) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FIFALibrary\FifaLibrary\Vertex.vb:line 478
at FIFALibrary22.Rx3.VertexBuffer.Save(VertexElement[] VertexElements, FileWriter w) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FIFALibrary\FifaLibrary\Rx3\Graphics\Rx3VertexBuffer.vb:line 43
at FIFALibrary22.Rx3.Rx3Sections.SaveObject(Rx3Object m_Object, FileWriter w) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FIFALibrary\FifaLibrary\Rx3\Core\Rx3Sections.vb:line 212
at FIFALibrary22.Rx3.Rx3Sections.Save(FileWriter w) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FIFALibrary\FifaLibrary\Rx3\Core\Rx3Sections.vb:line 75
at FIFALibrary22.Rx3.Rx3File.Save(FileWriter w) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FIFALibrary\FifaLibrary\Rx3\Core\Rx3Rx3File.vb:line 207
at FIFALibrary22.RxFile.Save(FileWriter w) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FIFALibrary\FifaLibrary\RxFile.vb:line 75
at FIFALibrary22.RxFile.Save(String FileName) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FIFALibrary\FifaLibrary\RxFile.vb:line 90
at FIFAConverter.Form1.CmdConvertRx3model_Click(Object sender, EventArgs e) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FifaConverter\Form1.vb:line 1656
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9139.0 built by: NET481REL1LAST_B
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
FIFAConverter
Assembly Version: 23.4.8.0
Win32 Version: 23.04.08.0
CodeBase: file:///C:/Users/Vndrew/Downloads/FIF%20Converter_23.04.08/FIFA%20Converter/FIFAConverter.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 14.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9075.0 built by: NET481REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9139.0 built by: NET481REL1LAST_B
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9151.0 built by: NET481REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
FIFALibrary
Assembly Version: 23.4.8.0
Win32 Version: 23.04.08.0
CodeBase: file:///C:/Users/Vndrew/Downloads/FIF%20Converter_23.04.08/FIFA%20Converter/FIFALibrary.DLL
----------------------------------------
Microsoft.DirectX.Direct3D
Assembly Version: 1.0.2902.0
Win32 Version: 9.05.132.0000
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------
BCnEncoderNet45
Assembly Version: 0.0.1.0
Win32 Version: 0.0.1.0
CodeBase: file:///C:/Users/Vndrew/Downloads/FIF%20Converter_23.04.08/FIFA%20Converter/BCnEncoderNet45.DLL
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
I think it is something with the vertex' tangent values that are missing

Maybe the vertex format string is wrong :
Similar problem to the hair models,
But copy the vertex strings from another fifa 16 manager model

The model u try convert is probably from a mod, not from an original fifa game ?
 

Vndrew

Youth Team
I think it is something with the vertex' tangent values that are missing

Maybe the vertex format string is wrong :
Similar problem to the hair models,
But copy the vertex strings from another fifa 16 manager model

The model u try convert is probably from a mod, not from an original fifa game ?
Untitled.pngUntitled2.png
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
at FIFALibrary22.Rx3.NameTable.Load(FileReader r) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FIFALibrary\FifaLibrary\Rx3\Other\Rx3NameTable.vb:line 20
at FIFALibrary22.Rx3.NameTable..ctor(FileReader r) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FIFALibrary\FifaLibrary\Rx3\Other\Rx3NameTable.vb:line 13
at FIFALibrary22.Rx3.Rx3Sections.CreateObject(SectionHeader Info, FileReader r) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FIFALibrary\FifaLibrary\Rx3\Core\Rx3Sections.vb:line 133
at FIFALibrary22.Rx3.Rx3Sections.Load(FileReader r) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FIFALibrary\FifaLibrary\Rx3\Core\Rx3Sections.vb:line 48
at FIFALibrary22.Rx3.Rx3Sections..ctor(Rx3File Rx3File, Arena RW4Section, FileReader r) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FIFALibrary\FifaLibrary\Rx3\Core\Rx3Sections.vb:line 12
at FIFALibrary22.Rx3.Rx3File.Load(FileReader r) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FIFALibrary\FifaLibrary\Rx3\Core\Rx3Rx3File.vb:line 43
at FIFALibrary22.Rx3.Rx3File..ctor(Arena Rw4Section, FileReader r) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FIFALibrary\FifaLibrary\Rx3\Core\Rx3Rx3File.vb:line 28
at FIFALibrary22.RxFile.Load(FileReader r) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FIFALibrary\FifaLibrary\RxFile.vb:line 47
at FIFALibrary22.RxFile.Load(FifaFile FifaFile) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FIFALibrary\FifaLibrary\RxFile.vb:line 26
at FIFAConverter.Form1.CmdConvertRx3model_Click(Object sender, EventArgs e) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FifaConverter\Form1.vb:line 1478
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9139.0 built by: NET481REL1LAST_B
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
FIFAConverter
Assembly Version: 23.4.8.0
Win32 Version: 23.04.08.0
CodeBase: file:///C:/Users/Vndrew/Downloads/FIF%20Converter_23.04.08/FIFA%20Converter/FIFAConverter.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 14.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9075.0 built by: NET481REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9139.0 built by: NET481REL1LAST_B
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9151.0 built by: NET481REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
FIFALibrary
Assembly Version: 23.4.8.0
Win32 Version: 23.04.08.0
CodeBase: file:///C:/Users/Vndrew/Downloads/FIF%20Converter_23.04.08/FIFA%20Converter/FIFALibrary.DLL
----------------------------------------
Microsoft.DirectX.Direct3D
Assembly Version: 1.0.2902.0
Win32 Version: 9.05.132.0000
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
i tried but now i have other error
i took the code from F16 original model but it also has 4u8 not 4u16
 

tokke001

Senior Squad
View attachment 124514View attachment 124515
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
at FIFALibrary22.Rx3.NameTable.Load(FileReader r) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FIFALibrary\FifaLibrary\Rx3\Other\Rx3NameTable.vb:line 20
at FIFALibrary22.Rx3.NameTable..ctor(FileReader r) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FIFALibrary\FifaLibrary\Rx3\Other\Rx3NameTable.vb:line 13
at FIFALibrary22.Rx3.Rx3Sections.CreateObject(SectionHeader Info, FileReader r) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FIFALibrary\FifaLibrary\Rx3\Core\Rx3Sections.vb:line 133
at FIFALibrary22.Rx3.Rx3Sections.Load(FileReader r) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FIFALibrary\FifaLibrary\Rx3\Core\Rx3Sections.vb:line 48
at FIFALibrary22.Rx3.Rx3Sections..ctor(Rx3File Rx3File, Arena RW4Section, FileReader r) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FIFALibrary\FifaLibrary\Rx3\Core\Rx3Sections.vb:line 12
at FIFALibrary22.Rx3.Rx3File.Load(FileReader r) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FIFALibrary\FifaLibrary\Rx3\Core\Rx3Rx3File.vb:line 43
at FIFALibrary22.Rx3.Rx3File..ctor(Arena Rw4Section, FileReader r) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FIFALibrary\FifaLibrary\Rx3\Core\Rx3Rx3File.vb:line 28
at FIFALibrary22.RxFile.Load(FileReader r) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FIFALibrary\FifaLibrary\RxFile.vb:line 47
at FIFALibrary22.RxFile.Load(FifaFile FifaFile) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FIFALibrary\FifaLibrary\RxFile.vb:line 26
at FIFAConverter.Form1.CmdConvertRx3model_Click(Object sender, EventArgs e) in E:\Tom\Documents\Visual Studio 2022\Projects\FIFA_Library\FifaConverter\Form1.vb:line 1478
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9139.0 built by: NET481REL1LAST_B
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
FIFAConverter
Assembly Version: 23.4.8.0
Win32 Version: 23.04.08.0
CodeBase: file:///C:/Users/Vndrew/Downloads/FIF%20Converter_23.04.08/FIFA%20Converter/FIFAConverter.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 14.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9075.0 built by: NET481REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9139.0 built by: NET481REL1LAST_B
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9151.0 built by: NET481REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
FIFALibrary
Assembly Version: 23.4.8.0
Win32 Version: 23.04.08.0
CodeBase: file:///C:/Users/Vndrew/Downloads/FIF%20Converter_23.04.08/FIFA%20Converter/FIFALibrary.DLL
----------------------------------------
Microsoft.DirectX.Direct3D
Assembly Version: 1.0.2902.0
Win32 Version: 9.05.132.0000
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
i tried but now i have other error
i took the code from F16 original model but it also has 4u8 not 4u16
U probably didnt copy the full section ?
U need do that, because there are values wich defines how long the string is etc

1. Replace the whole vertex format section from a fifa 15 manager model
See how it is marked in blue here

2. Hope that the total file size didnt change,
Or it may give more errors

3. Test convert from fifa 16 to 14
 

V.K

Starting XI
Judging from the first attempt, Claudio Ranieri doesn't like being converted:

I'll keep trying :D
But would be really nice to have this little feature
@tokke001 F16 to F14 managers conversion finally works! Thank you!
Maybe the scaling can be adjusted with the next update? On the left Klopp is default F14 model and on the right Ranieri converted from F16 is kind of a giant
 

Skoczek

Fan Favourite
@tokke001 F16 to F14 managers conversion finally works! Thank you!
Maybe the scaling can be adjusted with the next update? On the left Klopp is default F14 model and on the right Ranieri converted from F16 is kind of a giant
so there are a lot of coaches that can be converted, great!
the question now is how to make them
 

V.K

Starting XI
so there are a lot of coaches that can be converted, great!
Exactly. I actually stored all F15 and F16 coaches for years, hoping that one day some genius like Tokke will let us convert them :D

the question now is how to make them
This one I would love to learn as well.

We can create so many managers with F23 converted player heads/faces: from actual Guardiola, Zidane and Klopp faces to Vieira, Gattuso, Shevchenko, Lampard.

just copy green channel from coeff and apply as alpha for color and it works brilliant
Also can you please upload those Malouda hair files that work in F14 so that I can compare resulting files I got?
 
Last edited:

tokke001

Senior Squad
how to convert png textures to rx3?
TEXTURES > import

But u need make sure the filenames are correct

* filenames used at frosty tools
[rx3 filename]_color.png
[rx3 filename]_coeff.png
[rx3 filename]_normal.png
[rx3 filename]_specmask.png
[rx3 filename]_....png

* Or
[rx3 filename].[rx3 texture name].png
 
Last edited:

pollofrito01

Club Supporter
TEXTURES > import

But u need make sure the filenames are correct

* filenames used at frosty tools
[rx3 filename]_color.png
[rx3 filename]_coeff.png
[rx3 filename]_normal.png
[rx3 filename]_....png

* Or
[rx3 filename].[rx3 texture name].png
i want to convert this benchplayer texture to rx3 for fifa 14 but what file name should i put i don't understand
1685555721214.png
 

carldps

Club Supporter
Yes

Fifa 11 balls models needs conversion to fifa 12-23
But fifa 12-23 ball models dont need conversion
using your FIFA CONVERTER tool to convert rx3 models from fifa 11 (pc) to fifa 12 (pc). It gives me the following error when placing them with creation master 12 (beta version 6). What could be the problem?
error.png

please excuse the language

unhandled exception in the application. if you click continue, the application will ignore this error and try to continue. if you click exit, the application will close immediately.
Object reference not set to an instance of an object.


I tried downloading fifa 12 balls from other sites and adding them and there was no problem
 
Last edited:


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