Hello people!
Some of you may be wondering how the new V8 version plays, release 30th june btw, so I decided after winning a copy of V8 i'd give you a lil review. I wanted to give some video footage, but my fraps won't run, whatever version I install
Anyway the new V8 is a vast improvement over the older versions I have played. I feel that over V6 and V7, the gameplay update plays a lot more fairly, and you can even string passes between more than 3 or 4 players! Wow! So i was happy about that. I noticed that, although you can lobbed pass (w and a on keyboard) the ball out of play, it happens only once or twice every few games instead of 5,6 or even 7 times per game, which i felt was more realistic.
I have played with both an analog controller and a keyboard. I played World class with the controller, because it is my preferred difficulty level and played Semi-pro with the keyboard, because I felt that that was the level I could play with realistic results. Any higher and i woulda got owned
.
I don't know how people with a keyboard manage. Usually I can only score by pressing the up key to aim, anything else and it goes out... swiftly moving on cos that isn't something NK can sort
Its just impossible to truly aim with only 90, 180, 270 and 360 degree angles from left right down and up keys.
Gameplay wise i feel that games are fairer. I'm going to just talk about my experience with the controller now, a bit biased sorry, but i feel the game is a lot better and more realistic with a 360 deg controller. When playing matches, I found that even chelsea or any high team could lose out to an inspirational moment from a low class team. I was winning 2-0 in a cup game against crystal palace, and then a wonder goal from a deflection on the crossbar made me rethink how safe i was letting them keep the ball for too long
I feel that player side wise, crosses are realistic, sometimes you win, sometimes you don't. Just depends on how well the cross is played and the position of your attacking players. On the CPU side however, crossing has been reduced to low power drive crosses only. Hey NK the CPU don't do high crosses into the box any more!
That'll need a bit of tweaking. When I say they do low crosses I mean every time, if its not a low cross its a shot.
The player positions for my team were improved too, even though most of the AI is hard coded, it seems it's been slightly swayed by some attributes in your gameplay NK. Before when your about to cross, you'd be lucky if one player is in the box, and if you took a long shot that hit the bar or got parried away by the goalkeeper, ther'd be no follow up. This time in V8 however, players seem to get into the box more. Yay! IO even scored a great follow up goal from a long range shot, far post deflection which i was happy about.
Scoreline wise, very realistic. 1-0, 2-0, 2-1, 0-0. Most of my games result in a win with chelsea, but thats expected. I played on my laptop with chelsea and because i was using a keyboard i couldn't capitalise on anything and lost 1-0... my first loss for ages
well never mind... even the best lose sometimes.
The CPU no longer become wonder men at certain points in the game, so i feel that the game is more realistic in that way too... they become more determined, but its no longer sure they'll turn superhuman and score a wonder goal from the half way line.... ok i exaggerated
Ok Conclusiooooneee time: (These are realism scores by the way)
Nothing can be 10/10 beacuse the term EA comes to mind... there design makes it so it can't be perfect
Many things are also affected in score by the way they are hard coded AI wise.
Passing CPU: 9/10 | Passing Player: 9/10
Crossing CPU: 6/10 | Passing Player: 8/10
Shooting CPU: 8/10 | Shooting Player: 8/10
Lobbed Passes CPU: 9/10 | Lobbed Passes Player: 9/10
Headers CPU: 9/10 | Headers Player: 9/10
Player Positioning CPU: 9/10 | Player Positioning: 8/10 (This one is prob mostly EA's fault)
Goalkeepers CPU: 9/10 | Goalkeepers Player: 9/10
Tackling CPU: 9/10 | Tackling Player: 9/10
Set Plays CPU: 8/10 | Set Plays Player: 8/10
Overall: 8.7 / 10 = Pretty good update, many things a lot better, only 1 or 2 things tht are serious but the game is a lot more balanced and you don't feel like you've been hard done by. CPU takes advantage of mistakes, like bringing defenders from a marked CPU player to a CPU player in possesion of the ball. The player in posession plays it to the CPU player you've left, not always though, but i felt bit silly that I was outsmarted in tht way
Heh Heh
Well Done NK, this is a fine update. the only real letdown is CPU crosses (not corners) in my eyes, although not that much of a problem because i can block their crosses